- Tham gia
- 30/06/2017
- Bài viết
- 888

Plugin name: HyperMine-UpgradeItem
Plugin version: 2.0
Author: Takahata Shun
Defend: MyItems Premium
Price: 100k card or 60k PayViet or 49k ATM

- Upgrade Item: Khi Upgrade có thể thay đổi Stats của MyItems
- Transfer Item: Khi Transfer có thể chuyển toàn bộ Stats, Level của Item 2 sang Item 1

[HIDE]
Mã:
/hypermine about: Hiện thông tin plugin
/hypermine reload: Reload config
/hypermine get <item> [<amount>]: Lấy Item đặc biệt
/hypermine give <player> <item> [<amount>]: Cho người khác Item đặc biệt
/hypermine setlevel <level>: Đặt level cho item đang cầm trên tay
/hypermine upgrade [<player>]: Mở GUI Upgrade
/hypermine transfer [<player>]: Mở GUI Transfer

[HIDE]
Mã:
hypermine.admin.get
hypermine.admin.give
hypermine.admin.reload
hypermine.admin.level.set
hypermine.upgrade
hypermine.upgrade.other
hypermine.transfer
hypermine.transfer.other

[HIDE]
PHP:
Settings:
Locale: 'EN'
AlertOpenClose: true
MaxLevel: 10
LevelPlace: NAME
#[LORE, NAME]
LevelFormat: '&7&l[&9+&f&l{Level}&7&l]'
#LevelFormat: '&9Level: &f{Level}'
Items:
Whitelist:
- IRON_SWORD
- WOODEN_SWORD
- STONE_SWORD
- DIAMOND_SWORD
- GOLDEN_SWORD
Transfer:
LuckyChance: +20%
Levels:
1:
Chance: 100%
2:
Chance: 90%
3:
Chance: 80%
4:
Chance: 75%
5:
Chance: 70%
6:
Chance: 65%
7:
Chance: 60%
8:
Chance: 55%
9:
Chance: 50%
10:
Chance: 45%
Upgrade:
LuckyChance: +20%
Levels:
1:
Chance: 100%
Damage: +1
Penetration: +1
Pvp_Damage: +1
Pve_Damage: +1
Defense: +1
Pvp_Defense: +1
Pve_Defense: +1
Health: +1
Health_Regen: +1
Stamina_Max: +1
Stamina_Regen: +1
Attack_Aoe_Radius: +1
Attack_Aoe_Damage: +1
Critical_Chance: +1
Critical_Damage: +1
Block_Amount: +1
Block_Rate: +1
Hit_Rate: +1
Dodge_Rate: +1
Fishing_Chance: +1
Fishing_Power: +1
Fishing_Speed: +1
Lures_Max_Tension: +1
Lures_Endurance: +1
Durability: +1
2:
Chance: 90%
Damage: +2
Penetration: +2
Pvp_Damage: +2
Pve_Damage: +2
Defense: +2
Pvp_Defense: +2
Pve_Defense: +2
Health: +2
Health_Regen: +2
Stamina_Max: +2
Stamina_Regen: +2
Attack_Aoe_Radius: +2
Attack_Aoe_Damage: +2
Critical_Chance: +2
Critical_Damage: +2
Block_Amount: +2
Block_Rate: +2
Hit_Rate: +2
Dodge_Rate: +2
Fishing_Chance: +2
Fishing_Power: +2
Fishing_Speed: +2
Lures_Max_Tension: +2
Lures_Endurance: +2
Durability: +2
3:
Chance: 80%
Damage: +3
Penetration: +3
Pvp_Damage: +3
Pve_Damage: +3
Defense: +3
Pvp_Defense: +3
Pve_Defense: +3
Health: +3
Health_Regen: +3
Stamina_Max: +3
Stamina_Regen: +3
Attack_Aoe_Radius: +3
Attack_Aoe_Damage: +3
Critical_Chance: +3
Critical_Damage: +3
Block_Amount: +3
Block_Rate: +3
Hit_Rate: +3
Dodge_Rate: +3
Fishing_Chance: +3
Fishing_Power: +3
Fishing_Speed: +3
Lures_Max_Tension: +3
Lures_Endurance: +3
Durability: +3
4:
Chance: 75%
Damage: +5
Penetration: +5
Pvp_Damage: +5
Pve_Damage: +5
Defense: +5
Pvp_Defense: +5
Pve_Defense: +5
Health: +5
Health_Regen: +5
Stamina_Max: +5
Stamina_Regen: +5
Attack_Aoe_Radius: +5
Attack_Aoe_Damage: +5
Critical_Chance: +5
Critical_Damage: +5
Block_Amount: +5
Block_Rate: +5
Hit_Rate: +5
Dodge_Rate: +5
Fishing_Chance: +5
Fishing_Power: +5
Fishing_Speed: +5
Lures_Max_Tension: +5
Lures_Endurance: +5
Durability: +5
5:
Chance: 70%
Damage: +7
Penetration: +7
Pvp_Damage: +7
Pve_Damage: +7
Defense: +7
Pvp_Defense: +7
Pve_Defense: +7
Health: +7
Health_Regen: +7
Stamina_Max: +7
Stamina_Regen: +7
Attack_Aoe_Radius: +7
Attack_Aoe_Damage: +7
Critical_Chance: +7
Critical_Damage: +7
Block_Amount: +7
Block_Rate: +7
Hit_Rate: +7
Dodge_Rate: +7
Fishing_Chance: +7
Fishing_Power: +7
Fishing_Speed: +7
Lures_Max_Tension: +7
Lures_Endurance: +7
Durability: +7
6:
Chance: 65%
Damage: +9
Penetration: +9
Pvp_Damage: +9
Pve_Damage: +9
Defense: +9
Pvp_Defense: +9
Pve_Defense: +9
Health: +9
Health_Regen: +9
Stamina_Max: +9
Stamina_Regen: +9
Attack_Aoe_Radius: +9
Attack_Aoe_Damage: +9
Critical_Chance: +9
Critical_Damage: +9
Block_Amount: +9
Block_Rate: +9
Hit_Rate: +9
Dodge_Rate: +9
Fishing_Chance: +9
Fishing_Power: +9
Fishing_Speed: +9
Lures_Max_Tension: +9
Lures_Endurance: +9
Durability: +9
7:
Chance: 60%
Damage: +12
Penetration: +12
Pvp_Damage: +12
Pve_Damage: +12
Defense: +12
Pvp_Defense: +12
Pve_Defense: +12
Health: +12
Health_Regen: +12
Stamina_Max: +12
Stamina_Regen: +12
Attack_Aoe_Radius: +12
Attack_Aoe_Damage: +12
Critical_Chance: +12
Critical_Damage: +12
Block_Amount: +12
Block_Rate: +12
Hit_Rate: +12
Dodge_Rate: +12
Fishing_Chance: +12
Fishing_Power: +12
Fishing_Speed: +12
Lures_Max_Tension: +12
Lures_Endurance: +12
Durability: +12
8:
Chance: 55%
Damage: +15
Penetration: +15
Pvp_Damage: +15
Pve_Damage: +15
Defense: +15
Pvp_Defense: +15
Pve_Defense: +15
Health: +15
Health_Regen: +15
Stamina_Max: +15
Stamina_Regen: +15
Attack_Aoe_Radius: +15
Attack_Aoe_Damage: +15
Critical_Chance: +15
Critical_Damage: +15
Block_Amount: +15
Block_Rate: +15
Hit_Rate: +15
Dodge_Rate: +15
Fishing_Chance: +15
Fishing_Power: +15
Fishing_Speed: +15
Lures_Max_Tension: +15
Lures_Endurance: +15
Durability: +15
9:
Chance: 50%
Damage: +20
Penetration: +20
Pvp_Damage: +20
Pve_Damage: +20
Defense: +20
Pvp_Defense: +20
Pve_Defense: +20
Health: +20
Health_Regen: +20
Stamina_Max: +20
Stamina_Regen: +20
Attack_Aoe_Radius: +20
Attack_Aoe_Damage: +20
Critical_Chance: +20
Critical_Damage: +20
Block_Amount: +20
Block_Rate: +20
Hit_Rate: +20
Dodge_Rate: +20
Fishing_Chance: +20
Fishing_Power: +20
Fishing_Speed: +20
Lures_Max_Tension: +20
Lures_Endurance: +20
Durability: +20
10:
Chance: 45%
Damage: +25
Penetration: +25
Pvp_Damage: +25
Pve_Damage: +25
Defense: +25
Pvp_Defense: +25
Pve_Defense: +25
Health: +25
Health_Regen: +25
Stamina_Max: +25
Stamina_Regen: +25
Attack_Aoe_Radius: +25
Attack_Aoe_Damage: +25
Critical_Chance: +25
Critical_Damage: +25
Block_Amount: +25
Block_Rate: +25
Hit_Rate: +25
Dodge_Rate: +25
Fishing_Chance: +25
Fishing_Power: +25
Fishing_Speed: +25
Lures_Max_Tension: +25
Lures_Endurance: +25
Durability: +25
PHP:
Upgrade:
Title: '&f &9&lUpgrade &6&lItem'
Rows: 4
Icons:
Fill-1-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 1
Fill-1-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 2
Fill-1-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 3
Fill-1-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 4
Fill-1-5:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 5
Fill-1-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 6
Fill-1-7:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 7
Fill-1-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 8
Fill-1-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 9
Fill-2-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 1
Fill-2-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 2
Fill-2-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 4
Fill-2-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 6
Fill-2-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 8
Fill-2-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 9
Fill-3-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 1
Fill-3-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 2
Fill-3-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 3
Fill-3-5:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 5
Fill-3-7:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 7
Fill-3-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 8
Fill-3-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 9
Fill-4-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 1
Fill-4-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 2
Fill-4-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 3
Fill-4-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 4
Fill-4-5:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 5
Fill-4-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 6
Fill-4-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 9
Cancel-Button:
Id: STAINED_GLASS
Data: 14
Amount: 1
Name: '&cCancel'
Lore:
- '&c&lWARNING: &fPress this to cancel upgrade'
Enchantments: []
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 7
Button: CANCEL
Ok-Button:
Id: STAINED_GLASS
Data: 11
Amount: 1
Name: '&9Ok'
Lore:
- '&aPress this to begin upgrade item'
Enchantments: []
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 8
Button: OK
Slot-Charm:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aCharm slot'
Lore:
- '&aThis slot only contain Upgrade Charm'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 2
Position-Y: 7
Slot: UPGRADE_CHARM
Slot-Gem:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aGem slot'
Lore:
- '&aThis slot only contain Upgrade Gem'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 2
Position-Y: 5
Slot: UPGRADE_GEM
Slot-Lucky:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aLucky Clover slot'
Lore:
- '&aThis slot only contain Upgrade Lucky Clover'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 2
Position-Y: 3
Slot: UPGRADE_LUCKY
Slot-Input:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aInput slot'
Lore:
- '&aThis slot only contain the item in whitelist'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 3
Position-Y: 4
Slot: UPGRADE_INPUT
Slot-Output:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aOutput slot'
Lore:
- '&aThis slot only contain result item'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 3
Position-Y: 6
Slot: UPGRADE_OUTPUT
PHP:
Transfer:
Title: '&f &9&lTransfer &6&lItem'
Rows: 5
Icons:
Fill-1-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 1
Fill-1-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 2
Fill-1-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 3
Fill-1-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 4
Fill-1-5:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 5
Fill-1-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 6
Fill-1-7:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 7
Fill-1-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 8
Fill-1-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 1
Position-Y: 9
Fill-2-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 1
Fill-2-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 2
Fill-2-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 4
Fill-2-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 6
Fill-2-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 8
Fill-2-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 2
Position-Y: 9
Fill-3-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 1
Fill-3-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 2
Fill-3-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 3
Fill-3-5:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 5
Fill-3-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 6
Fill-3-7:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 7
Fill-3-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 8
Fill-3-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 3
Position-Y: 9
Fill-4-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 1
Fill-4-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 2
Fill-4-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 3
Fill-4-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 4
Fill-4-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 6
Fill-4-7:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 7
Fill-4-8:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 8
Fill-4-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 4
Position-Y: 9
Fill-5-1:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 1
Fill-5-2:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 2
Fill-5-3:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 3
Fill-5-4:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 4
Fill-5-5:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 5
Fill-5-6:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 6
Fill-5-9:
Id: STAINED_GLASS_PANE
Data: 0
Amount: 1
Name: '&f'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 9
Cancel-Button:
Id: STAINED_GLASS
Data: 14
Amount: 1
Name: '&cCancel'
Lore:
- '&c&lWARNING: &fPress this to cancel upgrade'
Enchantments: []
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 7
Button: CANCEL
Ok-Button:
Id: STAINED_GLASS
Data: 11
Amount: 1
Name: '&9Ok'
Lore:
- '&aPress this to begin upgrade item'
Enchantments: []
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Position-X: 5
Position-Y: 8
Button: OK
Slot-Charm:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aCharm slot'
Lore:
- '&aThis slot only contain Transfer Charm'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 2
Position-Y: 7
Slot: TRANSFER_CHARM
Slot-Gem:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aGem slot'
Lore:
- '&aThis slot only contain Transfer Gem'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 2
Position-Y: 5
Slot: TRANSFER_GEM
Slot-Lucky:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aLucky Clover slot'
Lore:
- '&aThis slot only contain Transfer Lucky Clover'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 2
Position-Y: 3
Slot: TRANSFER_LUCKY
Slot-Input-1:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aInput slot'
Lore:
- '&aThis slot only contain the item in whitelist'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 3
Position-Y: 4
Slot: TRANSFER_INPUT_1
Slot-Input-2:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aInput slot'
Lore:
- '&aThis slot only contain item in whitelist'
- '&4&lWARNING: &cItem in here will be removed for transfer item'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 3
Position-Y: 6
Slot: TRANSFER_INPUT_2
Slot-Output:
Id: STAINED_GLASS_PANE
Data: 5
Amount: 1
Name: '&aOutput slot'
Lore:
- '&aThis slot only contain result item'
Enchantments: []
Flags: []
Unbreakable: false
Position-X: 4
Position-Y: 5
Slot: TRANSFER_OUTPUT
PHP:
Upgrade:
Gem:
Id: EMERALD
Data: 0
Amount: 1
Name: '&2Upgrade Gem'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Lucky:
Id: RED_ROSE
Data: 8
Amount: 1
Name: '&eLucky Clover'
Lore:
- '&bLuck: &f{BonusChance}'
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Charm:
Id: NAME_TAG
Data: 0
Amount: 1
Name: '&dUpgrade Charm'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Transfer:
Gem:
Id: EMERALD
Data: 0
Amount: 1
Name: '&2Transfer Gem'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Lucky:
Id: RED_ROSE
Data: 8
Amount: 1
Name: '&eTransfer Clover'
Lore:
- '&bLuck: &f{BonusChance}'
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
Charm:
Id: NAME_TAG
Data: 0
Amount: 1
Name: '&dTransfer Charm'
Lore: []
Enchantments:
- 'LUCK:3'
Flags:
- 'HIDE_ENCHANTS'
Unbreakable: false
PHP:
Prefix: '&6&l[&9Hyper&eMine&6&l]'
Reloaded: '&aConfig had been reloaded'
InvalidPlayer: '&c{Player} does not exist or not online'
NotConsole: '&cOnly player can use this command'
NoPermission: '&cYou don''t have permission'
InvalidCommand: '&cInvalid command'
TooFewArguments: '&cToo few arguments'
TooManyArguments: '&cToo many arguments'
OpenSelf: '&aOpened {Gui}!'
OpenOther: '&aOpened {Gui} for {OtherPlayer}'
OpenByOther: '&aYou had been opened {Gui} by {Player}'
Closed: '&cClosed {Gui}!'
ItemNotInWhitelist: '&cItem not in whitelist'
ItemMaxLevel: '&cItem is maxed level'
ItemNotHasLevel: '&cItem not has level'
InvalidLevel: '&cInvalid level'
LevelSet: '&aLevel has been set'
InvalidItem: '&f"{Item}" &cis not special item'
EmptyHand: '&cEmpty hand'
NotNumber: '&f"{0}" &cis not a number'
MissingItem: '&cMissing Item!'
GetItem: '&aGot &6[{Item}&6]'
GetMultiItem: '&aGot &b{Amount}&fx&6[{Item}&6]'
GiveItem: 'Given &6[{Item}&6] for {OtherPlayer}'
GiveMultiItem: 'Given &b{Amount}&fx&6[{Item}&6] for {OtherPlayer}'
ReceiveItem: 'Received &6[{Item}&6] by {Player}'
ReceiveMultiItem: '&aReceived &b{Amount}&fx&6[{Item}&6] by {Player}'
UnknownCommand: '&cUnknown command'
Transfer: 'Transfer'
Upgrade: 'Upgrade'
TransferSuccessful: '&aTransfer successful!'
TransferUnsuccessful: '&cTransfer fail!'
UpgradeSuccessful: '&aUpgrade successful!'
UpgradeUnsuccessful: '&cUpgrade fail!'



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