• Chào bạn, hãy đăng ký hoặc đăng nhập để tham gia cùng bọn mình và sử dụng được đầy đủ chức năng của diễn đàn :).
Xavia

Hỏi về server mythicmobs

bác nào giúp với ạ log
xem 2 dòng này r sửa lại cho đúng
  1. [15:28:51 WARN]: Caused by: while parsing a block collection
  2. [15:28:51 WARN]: in 'string', line 20, column 3:
  3. [15:28:51 WARN]: - FALL 0
  4. [15:28:51 WARN]: ^
  5. [15:28:51 WARN]: expected <block end>, but found '?'
  6. [15:28:51 WARN]: in 'string', line 22, column 3:
  7. [15:28:51 WARN]: Equipment:
  8. [15:28:51 WARN]: ^
 
xem 2 dòng này r sửa lại cho đúng
  1. [15:28:51 WARN]: Caused by: while parsing a block collection
  2. [15:28:51 WARN]: in 'string', line 20, column 3:
  3. [15:28:51 WARN]: - FALL 0
  4. [15:28:51 WARN]: ^
  5. [15:28:51 WARN]: expected <block end>, but found '?'
  6. [15:28:51 WARN]: in 'string', line 22, column 3:
  7. [15:28:51 WARN]: Equipment:
  8. [15:28:51 WARN]: ^
YAML:
yamete:
  Type: ZOMBIE
  Display: '&c&lOnichan'
  Health: 1000
  Damage: 19
  Armor: 20
BossBar:
  Enabled: true
  Title: '&e>>     &c&lOnichan     &e<<'
  Range: 20
  Color: RED
  Style: SOLID
Options:
  AlwaysShowName: true
  MovementSpeed: 0.3
  Despawn: false
  FollowRange: 50
  KnockbackResistance: 0.1
DamageModifiers:
  - FALL 0
  - LIGHTNING 0
Equipment:
  - GOLD_HELMET HEAD
Skills:
  - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
  - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
  - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
  - skill{s=nguyetquy} ~onSpawn 1
  - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
  - skill{s=HP} ~ontimer:10Disguise
Disguise:
  Type: player
  Skin: 'black'
  Player: '&c&lOnichan'
  Sprinting: true
sửa giúp thấy có j sai đâu
 
bác nào giúp config lại với ạ
YAML:
yamete:
  Type: ZOMBIE
  Display: '&c&lOnichan'
  Health: 1000
  Damage: 19
  Armor: 20
BossBar:
  Enabled: true
  Title: '&e>>     &c&lOnichan     &e<<'
  Range: 20
  Color: RED
  Style: SOLID
Options:
  AlwaysShowName: true
  MovementSpeed: 0.3
  Despawn: false
  FollowRange: 50
  KnockbackResistance: 0.1
DamageModifiers:
  - FALL 0
  - LIGHTNING 0
Equipment:
  - GOLD_HELMET HEAD
Skills:
  - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
  - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
  - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
  - skill{s=nguyetquy} ~onSpawn 1
  - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
  - skill{s=HP} ~ontimer:10Disguise
Disguise:
  Type: player
  Skin: 'black'
  Player: '&c&lOnichan'
  Sprinting: true
 
38267
 
bác nào giúp config lại với ạ
YAML:
yamete:
  Type: ZOMBIE
  Display: '&c&lOnichan'
  Health: 1000
  Damage: 19
  Armor: 20
BossBar:
  Enabled: true
  Title: '&e>>     &c&lOnichan     &e<<'
  Range: 20
  Color: RED
  Style: SOLID
Options:
  AlwaysShowName: true
  MovementSpeed: 0.3
  Despawn: false
  FollowRange: 50
  KnockbackResistance: 0.1
DamageModifiers:
  - FALL 0
  - LIGHTNING 0
Equipment:
  - GOLD_HELMET HEAD
Skills:
  - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
  - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
  - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
  - skill{s=nguyetquy} ~onSpawn 1
  - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
  - skill{s=HP} ~ontimer:10Disguise
Disguise:
  Type: player
  Skin: 'black'
  Player: '&c&lOnichan'
  Sprinting: true
YAML:
yamete:
  Type: ZOMBIE
  Display: '&c&lTOKUDA'
  Health: 10000
  Damage: 20
  Armor: 20
BossBar:
  Enabled: true
  Title: '&e>>     &c&lToKuDa-San     &e<<'
  Range: 20
  Color: YELLOW
  Style: SOLID
Options:
  AlwaysShowName: true
  MovementSpeed: 0.3
  Despawn: false
  FollowRange: 50
  KnockbackResistance: 0.1
  DamageModifiers:
   - FALL 0
   - LIGHTNING 0
  Equipment:
   - GOLD_HELMET HEAD
Skills:
  - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
  - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
  - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
  - skill{s=nguyetquy} ~onSpawn 1
  - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
  - skill{s=HP} ~ontimer:10Disguise

Disguise:
  Type: player
  Skin: 'black'
  Player: '&c&lTOKUDA'
  Sprinting: true
đã sửa chổ sai coi xem lại đúng chưa =))
 
YAML:
yamete:
  Type: ZOMBIE
  Display: '&c&lTOKUDA'
  Health: 10000
  Damage: 20
  Armor: 20
BossBar:
  Enabled: true
  Title: '&e>>     &c&lToKuDa-San     &e<<'
  Range: 20
  Color: YELLOW
  Style: SOLID
Options:
  AlwaysShowName: true
  MovementSpeed: 0.3
  Despawn: false
  FollowRange: 50
  KnockbackResistance: 0.1
  DamageModifiers:
   - FALL 0
   - LIGHTNING 0
  Equipment:
   - GOLD_HELMET HEAD
Skills:
  - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
  - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
  - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
  - skill{s=nguyetquy} ~onSpawn 1
  - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
  - skill{s=HP} ~ontimer:10Disguise

Disguise:
  Type: player
  Skin: 'black'
  Player: '&c&lTOKUDA'
  Sprinting: true
đã sửa chổ sai coi xem lại đúng chưa =))
7892C04E-A3FD-410A-A382-CE7BE8F428E1.jpeg

bủh
 
Similar content Most view Xem thêm
Back
Top Bottom