- Tham gia
- 20/03/2022
- Bài viết
- 475
bác nào giúp với ạ log
xem 2 dòng này r sửa lại cho đúngbác nào giúp với ạ log
xem 2 dòng này r sửa lại cho đúng
- [15:28:51 WARN]: Caused by: while parsing a block collection
- [15:28:51 WARN]: in 'string', line 20, column 3:
- [15:28:51 WARN]: - FALL 0
- [15:28:51 WARN]: ^
- [15:28:51 WARN]: expected <block end>, but found '?'
- [15:28:51 WARN]: in 'string', line 22, column 3:
- [15:28:51 WARN]: Equipment:
- [15:28:51 WARN]: ^
yamete:
Type: ZOMBIE
Display: '&c&lOnichan'
Health: 1000
Damage: 19
Armor: 20
BossBar:
Enabled: true
Title: '&e>> &c&lOnichan &e<<'
Range: 20
Color: RED
Style: SOLID
Options:
AlwaysShowName: true
MovementSpeed: 0.3
Despawn: false
FollowRange: 50
KnockbackResistance: 0.1
DamageModifiers:
- FALL 0
- LIGHTNING 0
Equipment:
- GOLD_HELMET HEAD
Skills:
- effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
- effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
- effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
- skill{s=nguyetquy} ~onSpawn 1
- effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
- skill{s=HP} ~ontimer:10Disguise
Disguise:
Type: player
Skin: 'black'
Player: '&c&lOnichan'
Sprinting: true
yamete:
Type: ZOMBIE
Display: '&c&lOnichan'
Health: 1000
Damage: 19
Armor: 20
BossBar:
Enabled: true
Title: '&e>> &c&lOnichan &e<<'
Range: 20
Color: RED
Style: SOLID
Options:
AlwaysShowName: true
MovementSpeed: 0.3
Despawn: false
FollowRange: 50
KnockbackResistance: 0.1
DamageModifiers:
- FALL 0
- LIGHTNING 0
Equipment:
- GOLD_HELMET HEAD
Skills:
- effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
- effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
- effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
- skill{s=nguyetquy} ~onSpawn 1
- effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
- skill{s=HP} ~ontimer:10Disguise
Disguise:
Type: player
Skin: 'black'
Player: '&c&lOnichan'
Sprinting: true
bác nào giúp config lại với ạ
YAML:yamete: Type: ZOMBIE Display: '&c&lOnichan' Health: 1000 Damage: 19 Armor: 20 BossBar: Enabled: true Title: '&e>> &c&lOnichan &e<<' Range: 20 Color: RED Style: SOLID Options: AlwaysShowName: true MovementSpeed: 0.3 Despawn: false FollowRange: 50 KnockbackResistance: 0.1 DamageModifiers: - FALL 0 - LIGHTNING 0 Equipment: - GOLD_HELMET HEAD Skills: - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10 - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target - skill{s=nguyetquy} ~onSpawn 1 - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1 - skill{s=HP} ~ontimer:10Disguise Disguise: Type: player Skin: 'black' Player: '&c&lOnichan' Sprinting: true
yamete:
Type: ZOMBIE
Display: '&c&lTOKUDA'
Health: 10000
Damage: 20
Armor: 20
BossBar:
Enabled: true
Title: '&e>> &c&lToKuDa-San &e<<'
Range: 20
Color: YELLOW
Style: SOLID
Options:
AlwaysShowName: true
MovementSpeed: 0.3
Despawn: false
FollowRange: 50
KnockbackResistance: 0.1
DamageModifiers:
- FALL 0
- LIGHTNING 0
Equipment:
- GOLD_HELMET HEAD
Skills:
- effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10
- effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn
- effect:particleline{particle=flame;amount=1;fromOrigin=true} @target
- skill{s=nguyetquy} ~onSpawn 1
- effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1
- skill{s=HP} ~ontimer:10Disguise
Disguise:
Type: player
Skin: 'black'
Player: '&c&lTOKUDA'
Sprinting: true

đã sửa chổ sai coi xem lại đúng chưaYAML:yamete: Type: ZOMBIE Display: '&c&lTOKUDA' Health: 10000 Damage: 20 Armor: 20 BossBar: Enabled: true Title: '&e>> &c&lToKuDa-San &e<<' Range: 20 Color: YELLOW Style: SOLID Options: AlwaysShowName: true MovementSpeed: 0.3 Despawn: false FollowRange: 50 KnockbackResistance: 0.1 DamageModifiers: - FALL 0 - LIGHTNING 0 Equipment: - GOLD_HELMET HEAD Skills: - effect:particles{particle=angryVillager;amount=10;hS=0.5;vS=0.4;yoffset=0.6;speed=0.0001;d=10} @self ~onTimer:10 - effect:particleorbital{r=2;points=16;t=100;i=1;vy=20;particle=flame} @self ~onSpawn - effect:particleline{particle=flame;amount=1;fromOrigin=true} @target - skill{s=nguyetquy} ~onSpawn 1 - effect:particles{p=blockcrack_152_0;a=50;hS=0.4;vS=0.4;d=10;yoffset=0.5} @target ~onAttack 1 - skill{s=HP} ~ontimer:10Disguise Disguise: Type: player Skin: 'black' Player: '&c&lTOKUDA' Sprinting: true![]()
bt sai chổ nào thì fix đi bủh gì ở đây
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Hỏi về server plugin mythicmobs
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Hỏi về server Set skin cho MythicMobs
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Hỏi về server Không spawn quái mythicmobs được
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Hỏi về server Mythicmobs bị despawn khi đã bật mobs option + file cofig despawnmobs default rồi vẫn bị mất mobs?
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Plugins Việt Nam Plugins mythicmobs
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