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Thanh Hoa

Đã giải quyết MythicMobs

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Demon:
Mobtype: pig_zombie
Display: '&4&lDEMON'
Disguise:
Type: player
Skin: 'Odol'
Player: '&4&lDEMON'
Health: 12706
Armor: 7
Damage: 20
Modules:
ThreatTable: true
DamageModifiers:
- FALL 0.1
- BLOCK_EXPLOSION 0.1
- ENTITY_EXPLOSION 0.1
DropsPerLevel:
- DemonCrystal 1 50
- DemonMedal 1 5
Options:
FollowRange: 50
MovementSpeed: 0.5
AlwaysShowName: true
MaxCombatDistance: 50
KnockbackResistance: 40
AIGoalSelectors:
- 0 clear
- 1 meleeattack
- 2 fleesun
- 3 randomstroll
AITargetSelectors:
- 0 clear
- 1 attacker
- 2 players
KillMessages:
- '<target.name> &fđã bị tiêu diệt bởi &4&lDEMON'
Skills:
- lightning{d=5} @PIR{r=10} ~onTimer:250
- ignite{ticks=50} @trigger ~onAttack
- message{m="<mob.name>&f<&co> Hahaha! Kẻ nào dám thách thức ta! Kẻ đó sẽ phải chết!"} @PlayersInRadius{r=30} ~onSpawn
- message{m="<mob.name>&f<&co> Xác định ngươi rồi, Đến đây chỉ nộp mạng cho ta thôi !"} @PIR{r=30} ~onDamaged =85%
- message{m="<mob.name>&f<&co> Muốn hạ gục ta, ngươi đang nghĩ gì vậy? Tuổi gì?"} @PIR{r=30} ~onDamaged =35%
- message{m="<mob.name>&f<&co> Ta sẽ trở lại ...Ugh...!"} @PlayersInRadius{r=30} ~onDeath
- particles{p=reddust;a=150;hs=0.8;vs=1.2;s=0;y=1.0;c=#90f92d} @self ~onDamaged
- sendtitle{fadein=20;fadeout=20;duration=100;title=“<&sp>&4&lDEMON<&sp>“} @PIR{r=80} ~onSpawn
- sendtitle{fadein=20;fadeout=20;duration=100;title=“&a<&sp>&a<&sp>&a<&sp>&a<&sp>&a<&sp>&4&lDEMON&f<&sp>đã<&sp>bị<&sp>tiêu<&sp>diệt”;subtitle=“&fAnh<&sp>hùng<&sp>khiêu<&sp>chiến<&co><&sp>&b&l<target.name>“} @PlayersOnServer ~onDeath
- effect:lightning @Self ~onSpawn
- effect:Particlesphere{particle=cloud;amount=200;radius=5} @self ~onDeath
- effect:flames @self ~onTimer:5
- effect:firework{t=1;d=1;f=true;tr=true} @self ~onDeath
- effect:Particles{particle=smoke;amount=200;hS=0.5;vS=1;speed=0.01} @self ~onTimer:10
- effect:Particles{particle=smoke;amount=200;hS=0.7;vS=2;speed=0.01} @self ~onTimer:10
- skill{s=DemonHealth} @PIR{r=20} ~onCombat =1%-100%
- skill{s=DemonAssassin} @target ~onAttack =30%-100%
- skill{s=DemonSummon} @self ~onCombat =45%-75%
- skill{s=DemonDead!} @PIR{r=15} ~onCombat <35%
- skill{s=DemonDead} @self ~onDeath
DemonArmy:
Mobtype: HUSK
Display: '&c&lDEMON MINION'
Health: 1350
Damage: 8
DamageModifiers:
- FALL 0.1
- BLOCK_EXPLOSION 0.1
- ENTITY_EXPLOSION 0.1
Options:
FollowRange: 30
MovementSpeed: 0.3
AlwaysShowName: false
MaxCombatDistance: 25

DemonAssassin:
Cooldown: 15
Skills:
- effect:Particles{particle=largeexplode;amount=1;hS=0.1;vS=0.5;speed=5} @self
- potion{t=BLINDNESS;d=220;l=20} @PIR{r=20}
- potion{t=INVISIBILITY;d=140;l=100} @self
- effect:Particles{particle=smoke;amount=200;hS=1;vS=1} @self
- potion{t=slow;d=140;l=100} @self
- effect:Particleline{p=reddust;color=#000000;amount=1;fromOrigin=true} @target
- delay 40
- effect:Particleline{particle=flame;amount=1;fromOrigin=true} @target
- potion{t=slow;d=150;l=1} @target
- sendtitle{title="&4&l! &e&lNGUY HIỂM &4&l!";subtitle="&c&lBạn đang là mục tiêu!";d=100} @target
- delay 60
- effect:Particleline{particle=flame;amount=1;fromOrigin=true} @target
- teleport @target
- leap{velocity=200} @target
- delay 20
- jump{velocity=-100}
- effect:explosion @self
- consume{d=15;h=35} @target
DemonSummon:
Cooldown: 35
Skills:
- message{msg="<mob.name><&co> &fHãy...đến....đây!!"} @PlayersInRadius{r=30}
- summon{type=DemonArmy;amount=4;radius=2} @self
- effect:Particleline{particle=flame;amount=1;fromOrigin=true} @MIR{r=10;t=DemonArmy}
- delay 80
- effect:Particleline{particle=flame;amount=1;fromOrigin=true} @MIR{r=10;t=DemonArmy}
- delay 40
- effect:Particleline{particle=flame;amount=1;fromOrigin=true} @MIR{r=10;t=DemonArmy}
DemonDead!:
Cooldown: 75
Skills:
- potion{t=slow;d=240;l=100} @self
- message{msg="<mob.name><&co> &fHãy đến gần ta nào!!"} @PlayersInRadius{r=30}
- pull{velocity=7} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=2} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=5} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=3} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=9} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=2} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- message{msg="<mob.name><&co> &fĐể tận hưởng cái chết nhanh hơn!"} @PlayersInRadius{r=30}
- delay 20
- pull{velocity=4} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=3} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=5} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=1} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=6} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=2} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=4} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=2} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=3} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=3} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=2} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=4} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 20
- pull{velocity=6} @LivingEntitiesInRadius{r=20}
- effect:Particles{particle=cloud;amount=100;hS=1;vS=1} @self
- pull{velocity=3} @LivingEntitiesInRadius{r=2}
- potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
- delay 35
- message{msg="<mob.name><&co> &4&lCHẾT NÀY!!"} @PlayersInRadius{r=30}
- skill{skill=Dead!Effect} @self 1
- delay 20
- skill{skill=Dead!Effect2} @self 1
Dead!Effect:
Cooldown: 0.25
Skills:
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=20} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=20} @self 1
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- delay 3
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=17} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=17} @self 1
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- delay 3
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=14} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=14} @self 1
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- delay 3
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=11} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=11} @self 1
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- delay 3
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=8} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=8} @self 1
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- delay 3
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=5} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=5} @self 1
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- delay 3
- effect:Particles{particle=explode;amount=50;vSpread=0.5;hSpread=1;Speed=0.01;yOffset=2} @self 1
- effect:Particles{particle=largeexplode;amount=20;vSpread=1;hSpread=0.5;Speed=1;yOffset=2} @self 1
- damage{a=5;ignorearmor=true} @EntitiesInRadius{r=15}
- damage{a=10;ignorearmor=true} @EntitiesInRadius{r=10}
- damage{a=20;ignorearmor=true} @EntitiesInRadius{r=5}
- delay 3
- effect:-sound{sound=random.explode;volume=2;p=0.5} @Self >0 1
- effect:Particles{particle=largeexplode;amount=50;vSpread=5;hSpread=1;Speed=1;yOffset=0} @self 1
- effect:Particles{particle=hugeexplosion;amount=10;vSpread=3.5;hSpread=3;Speed=1;yOffset=0} @self 1
- effect:Particles{particle=smoke;amount=100;vSpread=5;hSpread=2;Speed=1;yOffset=0} @self 1
Dead!Effect2:
Cooldown: 0.25
Skills:
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=1} @Self >0 1
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=3} @Self >0 1
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=5} @Self >0 1
- potion{t=slow;d=40;l=25} @EntitiesInRadius{r=20}
- potion{t=BLINDNESS;d=40;l=25} @EntitiesInRadius{r=20}
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=7} @Self >0 1
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=9} @Self >0 1
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=11} @Self >0 1
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=13} @Self >0 1
- delay 2
- effect:-sound{sound=random.explode;volume=2;p=1} @Self >0 1
- effect:Particlering{particle=largeexplode;amount=40;vspread=0.5;hspread=0.5;speed=0;yoffset=0.3;points=20;radius=15} @Self >0 1
DemonDead:
Skills:
- effect:Particles{p=largeexplode;a=50;s=5} @self
- effect:lightning @self
DemonHealth:
Cooldown: 0.25
Skills:
- sendactionmessage{msg=“&4&lDEMONKING&f<&sp><&co><&sp>&c<mob.hp>&f/&c<mob.mhp>”} @PlayersInRadius{r=20} =100%-80% 1
- sendactionmessage{msg=“&4&lDEMONKING&f<&sp><&co><&sp>&c<mob.hp>&f/&c<mob.mhp>”} @PlayersInRadius{r=20} =80%-60% 1
- sendactionmessage{msg=“&4&lDEMONKING&f<&sp><&co><&sp>&c<mob.hp>&f/&c<mob.mhp>”} @PlayersInRadius{r=20} =60%-40% 1
- sendactionmessage{msg=“&4&lDEMONKING&f<&sp><&co><&sp>&c<mob.hp>&f/&c<mob.mhp>”} @PlayersInRadius{r=20} =40%-20% 1
- sendactionmessage{msg=“&4&lDEMONKING&f<&sp><&co><&sp>&c<mob.hp>&f/&c<mob.mhp>”} @PlayersInRadius{r=20} =20%-10% 1
- sendactionmessage{msg=“&4&lDEMONKING&f<&sp><&co><&sp>&c<mob.hp>&f/&c<mob.mhp>”} @PlayersInRadius{r=20} =10%-0% 1

Cái này của cá khô mình có thêm chỉnh sửa xíu ;) những chỗ có icon :p bạn thay thành : p nhé
 
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