- Tham gia
- 27/05/2019
- Bài viết
- 341
việc này xảy ra trong khi là mobs 
khi spawn ra nó chỉ spawn 1 con zom thường ko gì hết
và có thêm dòng: An attemp ... while ....
gì không nhớ ko biết là lỗi gì mong mọi người giúp đỡ
file mobs
file skill

khi spawn ra nó chỉ spawn 1 con zom thường ko gì hết
và có thêm dòng: An attemp ... while ....
gì không nhớ ko biết là lỗi gì mong mọi người giúp đỡ
file mobs
Mã:
DarkZoul:
Type: ZOMBIE
Display: '&9DarkZoul'
Health: 1600
Damage: 30
Armor: 15
BossBar:
Enabled: true
Title: '&9DarkZoul'
Range: 30
Color: blue
DarkenSky: false
Faction: master
Options:
AlwaysShowName: true
AttackSpeed: 7
Despawn: true
FollowRange: 10
KnockbackResistance: 0.3
MaxCombatDistance: 40
AIGoalSelectors:
- 0 arrowattack
- 1 meleeattack
Drops:
- DarkZoul 1
Equipment:
- Staff:0
- COS_BlueHead:4
- COS_BlueChest:3
- COS_BlackFeet:2
Skills:
- message{m="<trigger.name> &0Chìm vào bóng tối vĩnh hằng!"} @Server ~onPlayerKill >0 1
- skill{s=dzspawn;sync=true} @Self ~onSpawn
- skill{sync=true;s=darkstrom} @Target ~onCombat <75%
- skill{sync=true;s=blackhole} @Target ~onCombat <75%
- skill{sync=true;s=darkmonster} @Self ~onDamaged <50%
- skill{sync=true;s=darkskull} @Target ~onCombat <50%
- skill{sync=true;s=dzdead} @Self ~onDeath
- heal{a=1} @Self ~onTimer:20
- damage{a=1} @PlayersInRadius{r=10} ~onTimer:200
- suicide ~onSpawn
- delay 216000
darkmonster:
Type: ZOMBIE
Display: '&5Darkness'
Health: 100
Damage: 8
Armor: 3
Faction: summoned
Options:
AttackSpeed: 2
Despawn: true
FollowRange: 20
KnockbackResistance: 0.1
MaxCombatDistance: 40
Drops:
- money 0-1 0.1
Equipment:
- COS_BlackHead:4
- COS_BlackChest:3
- COS_BlackLegs:2
- COS_BlackFeet:1
Skills:
- effect:particlesphere{particle=smoke_large;amount=200;radius=1} @self ~onSpawn
Mã:
dzspawn:
Skills:
- sendtitle{title="&9Darkzoul!";subtitle="&7Xuất hiện!";d=20} @PlayersInRadius{r=10}
- potion{t=SLOW;d=200;l=10} @Self
- potion{t=INVISIBILITY;d=200} @Self
- effect:particlesphere{particle=smoke_large;amount=1000;radius=11} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=1000;radius=10} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=800;radius=9} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=800;radius=8} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=800;radius=7} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=400;radius=6} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=400;radius=5} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=400;radius=4} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=200;radius=3} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=200;radius=2} @self
- delay 20
- effect:particlesphere{particle=smoke_large;amount=200;radius=1} @self
- delay 20
- lightning{d=0} @Self
darkstrom:
Cooldown: 30
Skills:
- sendtitle{title="&4Cẩn thận!";subtitle="&9** &0DarkStorm&9 **";d=20} @PlayersInRadius{r=10}
- potion{t=SLOW;d=100} @Self
- potion{t=BLINDNESS;d=100;l=10} @Target
- damage{amount=8} @PlayersInRadius{r=1}
- effect:particlesphere{particle=smoke_large;amount=200;radius=1} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=2}
- effect:particlesphere{particle=smoke_large;amount=200;radius=2} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=3}
- effect:particlesphere{particle=smoke_large;amount=200;radius=3} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=4}
- effect:particlesphere{particle=smoke_large;amount=400;radius=4} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=5}
- effect:particlesphere{particle=smoke_large;amount=400;radius=5} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=6}
- effect:particlesphere{particle=smoke_large;amount=400;radius=6} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=7}
- effect:particlesphere{particle=smoke_large;amount=800;radius=7} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=8}
- effect:particlesphere{particle=smoke_large;amount=800;radius=8} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=9}
- effect:particlesphere{particle=smoke_large;amount=800;radius=9} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=10}
- effect:particlesphere{particle=smoke_large;amount=1000;radius=10} @self
- delay 10
- damage{amount=8} @PlayersInRadius{r=11}
- effect:particlesphere{particle=smoke_large;amount=1000;radius=11} @self
blackhole:
Cooldown: 30
Skills:
- sendtitle{title="&4Cẩn thận!";subtitle="&9** &0BlackHole&9 **";d=20} @PlayersInRadius{r=10}
- prison{m=OBSIDIAN;d=100} @Target
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- effect:particlesphere{particle=smoke_large;amount=200;radius=3} @Target
- delay 10
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- effect:particlesphere{particle=smoke_large;amount=200;radius=3} @Target
- delay 10
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- effect:particlesphere{particle=smoke_large;amount=200;radius=3} @Target
- delay 10
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- damage{a=2} @Target
- delay 2
- effect:particlesphere{particle=smoke_large;amount=200;radius=3} @Target
- delay 10
- potion{t=BLINDNESS;d=100;l=10} @Target
- potion{t=CONFUSION;d=160;l=2} @Target
darkmonster:
Cooldown: 30
Skills:
- message{m="<mob.name> &7> &fTiến lên!"} @PlayersInRadius{r=40}
- effect:particlesphere{particle=smoke_large;amount=200;radius=2} @self
- delay 10
- summon{t=darkmonster;a=1;r=10} @Self
- delay 20
- summon{t=darkmonster;a=1;r=10} @Self
- delay 20
- summon{t=darkmonster;a=1;r=10} @Self
- delay 20
darkskull:
Cooldown: 30
Skills:
- sendtitle{title="&4Cẩn thận!";subtitle="&9** &0Black Skull&9 **";d=20} @PlayersInRadius{r=10}
- effect:particles{p=crit;a=100;y=2} @Target
- shootskull{y=0;v=4} @target
- damage{a=3} @target
- delay 20
- shootskull{y=0;v=4} @target
- damage{a=3} @target
- delay 20
- shootskull{y=0;v=4} @target
- damage{a=3} @target
dzdead:
Skills:
- message{m="<mob.name> &7> &fKhông!.."} @PlayerInRadius{r=20}
- effect:particlesphere{particle=smoke_large;amount=1000;radius=11} @self
- delay 20
- message{m="<trigger.name> &6đã tiêu diệt &9<mob.name>"} @Server

