• Chào bạn, hãy đăng ký hoặc đăng nhập để tham gia cùng bọn mình và sử dụng được đầy đủ chức năng của diễn đàn :).
TTTai1123

Hỏi về Plugin FeatherBoard

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TTTai1123

THÀNH VIÊN
Tham gia
17/08/2018
Bài viết
90
Cho mình hỏi:
Config FeatherBoard xong nhưng:
- Không hiện hết chữ; vd: THÔNG_TIN_PLAYER thì mất chữ YER
- Tiền thì cũng k hiện số khi từ 10 triệu trở lên mà hiện 1.0E7
- Rank mình thử nhiều kiểu vẫn k hiện
Help me !!!

Mục chèn ảnh bị gì rồi mình up hoài không được, mọi người thông cảm.
 
Tiền thì như thế rồi
còn cái thông tin player đừng ghi dài quá
 
bạn có thể ném link chứa ảnh cho mọi người hiểu rõ lỗi
thêm config nữa là ngon :L
config mình đây, còn ảnh thì chịu, chèn toàn lỗi @@
Mã:
# Default FeatherBoard comes with a board called "default". All players have the permission
# featherboard.group.default  (by default) meaning all players should see the scoreboard unless
# the permission is negated.

# Example of the use of settings
# This section is optional
settings:
  # If you quickly want to change the
  # the label color change it here.
  # It replaces $setting_label-color$ throughout the entire config
  label-color: "&e"
  # Show or hide the health
  # This is an example of the script
  show-health: true
  # The priority of the scoreboard. The higher the number -> higher priority
  # Used when having more than one scoreboard assigned
  priority: 10

# Example of pre processing script
# This section is optional
script-pre: |
    if (settings['show-health'] == true){
        board.getMeta().setSetting("enable-health","");
    }else{
        board.getMeta().setSetting("enable-health","|disabled|");
    }

# This section is required. Those are your scoreboard lines
lines:
  # Every section here are different lines. The first section will be used as the title
  # the following sections will be used as the lines on the scoreboard (max 15)
  # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  # things simple I will use logical names such as "title", "spacer", "header", ...
  title:
    # Every line has its own frames. The animation will loop through these frames on intervals
    # that you configure below.
    # Put all your frames under 'text:'. You can make as many lines as you want and use
    # placeholders and preset effects.
    # Keep in mind that there is a limit in line width!
    frames:
    # To create cool looking animations you create yourself
    # you can use the graphical tool AnimationCreator
    # https://www.spigotmc.org/resources/animationcreator.6001/
    # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
    # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
    #- '<single><delay times="10">&l><</delay></single>'
    #- '<single>&f&lock</single>' # <single> will allow the frame to only run ONCE
    #- '<single>&f&lblock</single>'
    #- '<single>&f&lkyblock</single>'
    #- '<single>&f&ly-Skyblock</single>'
    #- '<single>&f&lBoy-Skyblock</single>'
    #- '<single>&f&lllBoy-Skyblock</single>'
    #- '<single>&f&lHellBoy-Skyblock</single>'
    #- '<delay times="15">&4&lHell&5&lBoy&1&l Skyblock</delay>' # <delay> will repeat the line X times
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    - '&4> &d&lHELLBOY SKYBLOCK&4<'
    - '&4> &b&lHELLBOY SKYBLOCK&4<'
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    - '&4> &d&lHELLBOY SKYBLOCK&4<'
    - '&4> &b&lHELLBOY SKYBLOCK&4<'
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    - '&4> &d&lHELLBOY SKYBLOCK&4<'
    - '&4> &b&lHELLBOY SKYBLOCK&4<'
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
    - '<glow glowsize="4" startglowcolor="&c&l" glowcolor="&4&l" endglowcolor="&c&l" normalcolor="&f&l">HellBoy</glow>'
    # Interval is the animation interval in TICKS (20 ticks is one second).
    # Every X ticks the animation goes to the next frame (see above)
    # Once all frames are finished it will start over from the first one
    interval: 2
    # If you don't want a static order of the frames and want to show each frame at random
    # you can enable this option.
    random: false
  # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  # These lines (usually a header or footer) are also good for decoration.
  header:
    frames:
    - '<rainbow>&m+--------------------+</rainbow>'
    interval: 10
    random: true
  player-label:
    frames:
    - '&b&l> &e&l&nPLAYER:'
    - '&b&l> &e&l&nSERVER:'
    interval: 300
    random: false
  player-line1:
    frames:
    - '&6&l{player}'
    - '&6&lonline: {onlineplayers}/{maxplayers}'
    interval: 300
    random: false
  player-line2:
    frames:
      - '&b&l>> &3&lTiền: &2{money}'
      - '&b&l>> &3&lTPS: &a{tps}'
    interval: 300
    random: false
  player-line3:
    frames:
      - '&b&l>> &3&lPoints: &2{playerpoints}'
      - '&b&l>> &3&lTime: &a{time}'
    interval: 300
    random: false
  player-line4:
    frames:
      - '&b&l>> &3&lCấp bậc: &e{playerrank}'
      - ''
    interval: 300
    random: false
  # For empty lines just add another 'section' but just don't put any text
  # in it so it acts like an empty line.
  spacer1:
    frames: []
    interval: 100
    random: false
  is-info:
    frames:
    - '&b&l> $setting_label-color$&l&nĐảo:'
    interval: 100
    random: false
  is-line1:
    # Lets create some animated news
    # News is something you need to write quick
    # and usually you don't want to spend ages on creating
    # some cool effect. That is why FeatherBoard features
    # several presets you can use.
    frames:
    - '&b&l>> &3&lChủ: &1{askyblock_island_owner}'
    interval: 2 # When using preset effects. The interval will apply to that effect
    # Do you want to randomize the animation frames?
    random: false
  # For empty lines just add another 'section' but just don't put any text
  # in it so it acts like an empty line.
  spacer2:
    frames: []
    interval: 100
    random: false
  timesplayed-label: #Switch between site, times played and health
    text:
    - '$setting_enable-health$&b&l> $setting_label-color$&lHealth:'
    interval: 100
    random: false
  timesplayed: #Switch between site, times played and health
    frames:
    - '$setting_enable-health${healthbar}'
    interval: 100
    random: false
  # For empty lines just add another 'section' but just don't put any text
  # in it so it acts like an empty line.
  spacer3:
    frames: []
    interval: 100
    random: false
  # This is the same as the header. It is not needed since you already use the header as the longest line
  # but it looks cleaner having a footer.
  footer:
    frames:
    - '<rainbow>&m+--------------------+</rainbow>'
    interval: 10
    random: true
 
config mình đây, còn ảnh thì chịu, chèn toàn lỗi @@
Mã:
# Default FeatherBoard comes with a board called "default". All players have the permission
# featherboard.group.default  (by default) meaning all players should see the scoreboard unless
# the permission is negated.

# Example of the use of settings
# This section is optional
settings:
  # If you quickly want to change the
  # the label color change it here.
  # It replaces $setting_label-color$ throughout the entire config
  label-color: "&e"
  # Show or hide the health
  # This is an example of the script
  show-health: true
  # The priority of the scoreboard. The higher the number -> higher priority
  # Used when having more than one scoreboard assigned
  priority: 10

# Example of pre processing script
# This section is optional
script-pre: |
    if (settings['show-health'] == true){
        board.getMeta().setSetting("enable-health","");
    }else{
        board.getMeta().setSetting("enable-health","|disabled|");
    }

# This section is required. Those are your scoreboard lines
lines:
  # Every section here are different lines. The first section will be used as the title
  # the following sections will be used as the lines on the scoreboard (max 15)
  # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
  # things simple I will use logical names such as "title", "spacer", "header", ...
  title:
    # Every line has its own frames. The animation will loop through these frames on intervals
    # that you configure below.
    # Put all your frames under 'text:'. You can make as many lines as you want and use
    # placeholders and preset effects.
    # Keep in mind that there is a limit in line width!
    frames:
    # To create cool looking animations you create yourself
    # you can use the graphical tool AnimationCreator
    # https://www.spigotmc.org/resources/animationcreator.6001/
    # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
    # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
    #- '<single><delay times="10">&l><</delay></single>'
    #- '<single>&f&lock</single>' # <single> will allow the frame to only run ONCE
    #- '<single>&f&lblock</single>'
    #- '<single>&f&lkyblock</single>'
    #- '<single>&f&ly-Skyblock</single>'
    #- '<single>&f&lBoy-Skyblock</single>'
    #- '<single>&f&lllBoy-Skyblock</single>'
    #- '<single>&f&lHellBoy-Skyblock</single>'
    #- '<delay times="15">&4&lHell&5&lBoy&1&l Skyblock</delay>' # <delay> will repeat the line X times
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    - '&4> &d&lHELLBOY SKYBLOCK&4<'
    - '&4> &b&lHELLBOY SKYBLOCK&4<'
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    - '&4> &d&lHELLBOY SKYBLOCK&4<'
    - '&4> &b&lHELLBOY SKYBLOCK&4<'
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    - '&4> &d&lHELLBOY SKYBLOCK&4<'
    - '&4> &b&lHELLBOY SKYBLOCK&4<'
    - '&4> &c&lHELLBOY SKYBLOCK&4<'
    #- '<glow glowsize="5">FeatherBoard</glow>' # This is the basic glow effect without custom colors
    - '<glow glowsize="4" startglowcolor="&c&l" glowcolor="&4&l" endglowcolor="&c&l" normalcolor="&f&l">HellBoy</glow>'
    # Interval is the animation interval in TICKS (20 ticks is one second).
    # Every X ticks the animation goes to the next frame (see above)
    # Once all frames are finished it will start over from the first one
    interval: 2
    # If you don't want a static order of the frames and want to show each frame at random
    # you can enable this option.
    random: false
  # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
  # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
  # These lines (usually a header or footer) are also good for decoration.
  header:
    frames:
    - '<rainbow>&m+--------------------+</rainbow>'
    interval: 10
    random: true
  player-label:
    frames:
    - '&b&l> &e&l&nPLAYER:'
    - '&b&l> &e&l&nSERVER:'
    interval: 300
    random: false
  player-line1:
    frames:
    - '&6&l{player}'
    - '&6&lonline: {onlineplayers}/{maxplayers}'
    interval: 300
    random: false
  player-line2:
    frames:
      - '&b&l>> &3&lTiền: &2{money}'
      - '&b&l>> &3&lTPS: &a{tps}'
    interval: 300
    random: false
  player-line3:
    frames:
      - '&b&l>> &3&lPoints: &2{playerpoints}'
      - '&b&l>> &3&lTime: &a{time}'
    interval: 300
    random: false
  player-line4:
    frames:
      - '&b&l>> &3&lCấp bậc: &e{playerrank}'
      - ''
    interval: 300
    random: false
  # For empty lines just add another 'section' but just don't put any text
  # in it so it acts like an empty line.
  spacer1:
    frames: []
    interval: 100
    random: false
  is-info:
    frames:
    - '&b&l> $setting_label-color$&l&nĐảo:'
    interval: 100
    random: false
  is-line1:
    # Lets create some animated news
    # News is something you need to write quick
    # and usually you don't want to spend ages on creating
    # some cool effect. That is why FeatherBoard features
    # several presets you can use.
    frames:
    - '&b&l>> &3&lChủ: &1{askyblock_island_owner}'
    interval: 2 # When using preset effects. The interval will apply to that effect
    # Do you want to randomize the animation frames?
    random: false
  # For empty lines just add another 'section' but just don't put any text
  # in it so it acts like an empty line.
  spacer2:
    frames: []
    interval: 100
    random: false
  timesplayed-label: #Switch between site, times played and health
    text:
    - '$setting_enable-health$&b&l> $setting_label-color$&lHealth:'
    interval: 100
    random: false
  timesplayed: #Switch between site, times played and health
    frames:
    - '$setting_enable-health${healthbar}'
    interval: 100
    random: false
  # For empty lines just add another 'section' but just don't put any text
  # in it so it acts like an empty line.
  spacer3:
    frames: []
    interval: 100
    random: false
  # This is the same as the header. It is not needed since you already use the header as the longest line
  # but it looks cleaner having a footer.
  footer:
    frames:
    - '<rainbow>&m+--------------------+</rainbow>'
    interval: 10
    random: true
minecraftvn.net
không thì cái công cụ chèn ảnh ở bên dưới luôn kìa, dễ mà :|
 
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