- Tham gia
- 05/07/2016
- Bài viết
- 4,225

Plugin có chức năng tạo scoreboard, giá 15$ trên Spigot nên đẹp khỏi chê



www.spigotmc.org

minecraftvn.net





Có cho link PlaceholderAPi luôn koXin bổ sung:
Được code bởi Maximwdv, Là 1 trong những plugin được coi là bậc nhất trong bậc nhất trong việc code scoreboard
Tác giả là người Đức, là 1 Plugin Developer (Of course), học code đã được 8 năm, nghe đến đấy đủ hiểu plugin bá thế nào
Vậy, đặc điểm khác biệt của plugin này là gì?
Anti-flicker: Giải thích dễ hiểu nhất thì cái scoreboard ko bị giật, chất lượng tốt hơn cả Hypixel
Animation Effect: Miễn bàn, nhìn cái gif đủ hiểu
Instant Update: Cập nhật thông tin cần hiện ngay và luôn, thích thì để 1 tick (1/20 giây) cập nhật 1 lần
Event: Vâng khá giống với mấy thím code, hỗ trợ lập các scoreboard khác nhau theo từng trường hợp
Placeholder: Miễn bàn, 1k+ placeholder được code sẵn, và hãy tưởng tượng nếu dung kèm với PlaceholderAPI của extended_clip
teve7:www.spigotmc.orgCó cho link PlaceholderAPi luôn koteve7:
Config khó ? /kill JasonCBCái đó config hơi khó![]()
Mới đầu thì khó thôi, chứ mấy lần sau config lại là hết khóConfig khó ? /kill JasonCB
Đùa tí cho đời nó đỡ nóngMới đầu thì khó thôi, chứ mấy lần sau config lại là hết khó

Hihi. Tính mình ngược đờiLạnh chết mợ![]()

đùHihi. Tính mình ngược đời![]()
Thực sự ngoài nhà tui nóng gần chết
Nóng quá nóng quá nóng quá đi, thời tiết sao nóng quá nóng quá điThực sự ngoài nhà tui nóng gần chết
Nóng quá nóng quá nóng quá đi, thời tiết sao nóng quá nóng quá đi

Có Phiên Bãn Việt Hóa Không AnhPlugin có chức năng tạo scoreboard, giá 15$ trên Spigot nên đẹp khỏi chê![]()
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Mã:featherboard.reload: description: Reload the configuration default: op featherboard.help: description: Show plugin help default: true featherboard.uploadlog: description: Upload log default: op featherboard.uploadconfig: description: Upload config default: op featherboard.about: description: About the plugin default: true featherboard.permissions: description: List all permissions default: true featherboard.resetconfig: description: Reset the configuration file default: false featherboard.toggle: description: Toggle the scoreboard default: true featherboard.toggle.other: description: Toggle the scoreboard of someone else default: false featherboard.placeholders: description: Available placeholders default: op featherboard.parse: description: Parse effects or placeholders to chat default: op featherboard.group.default: description: Default group default: true featherboard.show: description: Show a different scoreboard default: op featherboard.show.other: description: Show a different scoreboard for another player default: op![]()
Mã:/featherboard Main command: alias for /featherboard help /featherboard about Show the version information. ALWAYS give this version when reporting errors. /featherboard uploadconfig For the lazy ones this will upload the config (config.yml) to pastebin. ALWAYS give this config when reporting errors. /featherboard uploadlog This is a SIMPLE log about the plugin it will upload that simple log to pastebin. It is recommended to still send the logs from the console rather then this log! /featherboard resetconfig Did a missile blow up your config (we all know it was you ;) ) then use this to reset it. /featherboard permissions This gives a list of all default permissions in the plugin (commands, etc..) /featherboard help Shows a list of all commands. You can configure the help in the language file. /featherboard reload Reload the config and animations. You MAY notice a small 'out of sync' in the scoreboard under the name for the first 3 seconds The reload command for FeatherBoard will show you how long it took to refresh since this can range between 100 and 500 ms because the plugin takes its time to make sure other supported scoreboard plugins don't explode. Do not use plugman or any other plugin tool to reload the plugin. (even first load). Same for /reload this is not recommended or supported It is advised not to use this frequently /featherboard changelog This command is not used unless a mayor release is uploaded. /featherboard toggle Toggle the scoreboard on or off /featherboard placeholders A hoverable list of placeholders and their result /featherboard show (<player>) <scoreboard> Show a specific scoreboard /featherboard hide (<player>) <scoreboard> Hide a specific scoreboard previously shown using the /featherboard show command![]()
Xem thêm: www.spigotmc.orgMã:# Reset log on startup reset: false ## Update checking update: check: true # RECOMMENDED YOU LEAVE THIS TRUE #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# # PLUGIN SPECIFIC SETTINGS #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# # Placeholder settings placeholder: # logs the memory usage of placeholders on startup log-memory: false # Clear unused placeholders that are not enabled. clear-unused: true # Tweaks to increase performance (Use at own risk) tweaks: # This option does not send scoreboard remove packets # to the client on quit. This can increase performance on servers # where players quit a lot (hubs, ...) # # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds # /data folder # # Enabling this can cause the scoreboard not to work anymore. Use at your own risk keepScoreboardOnQuit: false # Toggling allows you to disable the scoreboard database: # If you want the toggle to stay even when your users # log off you can enable this. Keep in mind that this requires a # MySQL or SQLite database. # If you are configuring the plugin for the first time it is advised # to stay away from these settings until you managed the scoreboard # set up. persistent: false # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database # with isolation, url, driver, ... # Database name database: "featherboard" # Database username username: bukkit # Database isolation type isolation: SERIALIZABLE # Database driver driver: org.sqlite.JDBC # Database password password: walrus # Database driver URL # {DIR} will be replaced with the plugin directory # {NAME} will be replaced wit the plugin name url: jdbc:sqlite:{DIR}{NAME}.db # Save interval in ticks save-interval: 6000 # Disabled worlds. Add your world name in this list to # disable it. disabled-worlds: - 'example_world' # Show delay on join. Usefull if you wish to let the user # enjoy a Title MOTD without having the scoreboard obstructing # the view. show-delay: 0 # Anti Flicker will use a new engine that will allow you to use fast animations # without any flicker. # You can disable this feature if you do not have fast refresh rates. antiflicker: true # A list of different scoreboards boards: # Default FeatherBoard comes with a board called "default". All players have the permission # featherboard.group.default (by default) meaning all players should see the scoreboard unless # the permission is negated. # # You can create as many boards as you want as long as the name is unique. It is advised to give logical # names such as "vip-board", "mcmmo-levelup", ... default: # Every section here are different lines. The first section will be used as the title # the following sections will be used as the lines on the scoreboard (max 15) # Just as the scoreboard names you can name these 'lines' whatever you want. But to make # things simple I will use logical names such as "title", "spacer", "header", ... title: # Every line has its own frames. The animation will loop through these frames on intervals # that you configure below. # Put all your frames under 'text:'. You can make as many lines as you want and use # placeholders and preset effects. # Keep in mind that there is a limit in line width! text: # To create cool looking animations you create yourself # you can use the graphical tool AnimationCreator # https://www.spigotmc.org/resources/animationcreator.6001/ # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="10">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times - '<glow glowsize="5">FeatherBoard</glow>' # Interval is the animation interval in TICKS (20 ticks is one second). # Every X ticks the animation goes to the next frame (see above) # Once all frames are finished it will start over from the first one interval: 2 # If you don't want a static order of the frames and want to show each frame at random # you can enable this option. random: false # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text. # that is why it is advised to have something on your scoreboard that is bigger then all other lines. # These lines (usually a header or footer) are also good for decoration. header: text: - '<rainbow>&m+---------------------+</rainbow>' interval: 10 random: true player-label: text: - '&b&l> &e&lPlayer Info:' interval: 100 random: false player-line1: text: - '&o<cmd repeatmiddle="20">{player}</cmd>' - '&o<cmd repeatmiddle="20">{locale}</cmd>' interval: 2 random: false player-line2: text: - '{ping} &7ms latency' interval: 2 random: false # For empty lines just add another 'section' but just don't put any text # in it so it acts like an empty line. spacer1: text: [] interval: 100 random: false news-info: text: - '&b&l> &e&lNews:' interval: 100 random: false news: # Lets create some animated news # News is something you need to write quick # and usually you don't want to spend ages on creating # some cool effect. That is why FeatherBoard features # several presets you can use. text: - '<scroll width="29">&cAttention! &7Please do not forget to give this plugin a &e{star_galaxy}{star_galaxy}{star_galaxy}{star_galaxy}{star_galaxy}&7 rating!</scroll>' interval: 2 # When using preset effects. The interval will apply to that effect # Do you want to randomize the animation frames? random: false # For empty lines just add another 'section' but just don't put any text # in it so it acts like an empty line. spacer2: text: [] interval: 100 random: false timesplayed-label: #Switch between site, times played and health text: - '&b&l> &e&lSite:' - '&b&l> &e&lPlayed:' - '&b&l> &e&lHealth:' interval: 100 random: false timesplayed: #Switch between site, times played and health text: - 'www.mvdw-software.com' - '{stat_timesplayed}' - '{healthbar}' interval: 100 random: false # For empty lines just add another 'section' but just don't put any text # in it so it acts like an empty line. spacer3: text: [] interval: 100 random: false server-label: text: - '&b&l> &e&lServer Info:' interval: 100 random: false server-line1: text: - '<repeat times=200>{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times - '<repeat times=100>{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times interval: 1 random: false server-line2: text: - '{onlineplayers} &aonline players' interval: 10 random: false # This is the same as the header. It is not needed since you already use the header as the longest line # but it looks cleaner having a footer. footer: text: - '<rainbow>&m+---------------------+</rainbow>' interval: 10 random: true # This is a combat scoreboard example showing # combat related information. # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD # (Unless you want it to show all the time) # You still need to 'trigger' this scoreboard in the vanilla_combat combat-scoreboard-example: # Lets just use the title,header and footer from the example above # for in depth configuration look above. # # When designing a board that is used when triggered on an event. You have # to think (before looking at the placeholders) what is relevant. # For example: When I think of combat my first thoughts are: # - Health: To see how much you have left # - Possible cooldown timers # - With who am I in combat? # - Target health # - mcMMO attacking level? # # Next you have to think what is important during that event: # - Combat: not too much distraction (no animations, smaller scoreboard) # # Once you know those things start looking for placeholders. A lot of events such # as mcmmo have placeholders that can only be used in such events. title: text: # To create cool looking animations you create yourself # you can use the graphical tool AnimationCreator # https://www.spigotmc.org/resources/animationcreator.6001/ # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times interval: 2 random: false header: text: - '&a&m+-----------------+' interval: 10 random: true combat-label: text: - '&8&l> &7&lCombat target:' interval: 100 random: false combat-data: text: - '{vanilla-combat_opponent_name}' interval: 2 random: false spacer1: text: [] interval: 100 health-label: text: - '&8&l> &7&lHealth stats:' interval: 100 random: false health-data-1: text: - '&aYou: {healthbar}' interval: 1 random: false health-data-2: text: - '&cTarget: {vanilla-combat_opponent_healthbar}' interval: 1 random: false footer: text: - '&a&m+-----------------+' interval: 10 random: true # This is an example for mcMMO when you level up # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD # (Unless you want it to show all the time) # You still need to 'trigger' this scoreboard in the 'mcmmo-levelup' mcmmo-levelup: title: text: # To create cool looking animations you create yourself # you can use the graphical tool AnimationCreator # https://www.spigotmc.org/resources/animationcreator.6001/ # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times interval: 2 random: false header: text: - '&a&m+-----------------+' interval: 10 random: true info-label: text: # mcMMO-levelup comes with several event specific placeholders - '&bCongrats! Level up: {mcmmo-levelup_levelsgained}' interval: 10 spacer1: # This is a spacer an empty line text: - '' interval: 10 # Do you want to randomize the animation frames? random: false skill-label: # You can add elements to the group and name them like you want # Lets make a static label text: - '&9&l> &e&lSkill:' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false skill: # Lets make a static label text: - '{mcmmo-levelup_skill_name}' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false spacer2: # This is a spacer an empty line text: - '' interval: 100 # Do you want to randomize the animation frames? random: false skilllevel-label: # You can add elements to the group and name them like you want # Lets make a static label text: - '&b&l> &e&lCurrent level:' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false skilllevel: # Lets make a static label text: - '{mcmmo-levelup_skilllevel}' interval: 10 # The interval is not important since its just 1 static text. # Do you want to randomize the animation frames? random: false footer: text: - '&a&m+-----------------+' interval: 10 random: true # This is an example for Towny when you enter a town # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD # (Unless you want it to show all the time) # You still need to 'trigger' this scoreboard in the 'towny-town' towny-town-example: # Lets just use the title,header and footer from the example above # for in depth configuration look above. title: text: # To create cool looking animations you create yourself # you can use the graphical tool AnimationCreator # https://www.spigotmc.org/resources/animationcreator.6001/ # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ - '<single><delay times="10">&l><</delay></single>' - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE - '<single>&f&lherB</single>' - '<single>&f&lherBo</single>' - '<single>&f&latherBoa</single>' - '<single>&f&leatherBoar</single>' - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times interval: 2 random: false header: text: - '&a&m+-------------------+' interval: 10 random: true town-label: text: - '&bYou are in town:' interval: 100 town-data: text: - '{towny_currenttown_name}' interval: 100 spacer1: text: [] interval: 100 townboard-label: text: - '&bTown board:' interval: 100 townboard: text: - '&a<scroll minwidth="28" width="30">{towny_currenttown_townboard}</scroll>' interval: 3 spacer2: text: [] interval: 100 population-label: text: - '&bPopulation:' interval: 100 poplulation-data: text: - '{towny_currenttown_residents}' interval: 100 footer: text: - '&a&m+-------------------+' interval: 10 random: true
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***Không thể trích nội dung ẩn***
plugin này down về tự config lại, việt hóa j chaCó Phiên Bãn Việt Hóa Không Anh
bình thường thôi bạnbản này cài vào xóa có bị j ko
không có nhé bạn, tải về rồi tự việt hoá thôiCó Phiên Bãn Việt Hóa Không Anh

Cái này tốt nhất nhé bạncho hỏi cái này với info board reborn cái nào xài được hơn thế

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