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Ken

Premium Plugins FeatherBoard [4.11.1]

  • Thread starter Thread starter Ken
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Không mở trả lời sau này.
cho hỏi cái này với info board reborn cái nào xài được hơn thế
infoboard : ko hỗ trợ animated
featherboard: hỗ trợ animated
-> featherboard dùng sẽ đẹp hơn và làm được những câu thông báo chuyển động wa lại
 
cho hỏi cái này với info board reborn cái nào xài được hơn thế
Cái info board dễ xài hơn nha feather board khó config nhungw feather board nó màu mè tính năng vượt trội hơn info board nhìu :v ( it is my opinion )
 
17d7bf7655672dd40a969631431a5dc7e5c43330
Plugin có chức năng tạo scoreboard, giá 15$ trên Spigot nên đẹp khỏi chê :v
3655e00ae01c8752c2f3c3ad61c63f1120634fc1

1640a90899f89d1e2ee4de3daef4979bfbc81896

Mã:
featherboard.reload:
    description: Reload the configuration
    default: op
  featherboard.help:
    description: Show plugin help
    default: true
  featherboard.uploadlog:
    description: Upload log
    default: op
  featherboard.uploadconfig:
    description: Upload config
    default: op
  featherboard.about:
    description: About the plugin
    default: true
  featherboard.permissions:
    description: List all permissions
    default: true
  featherboard.resetconfig:
    description: Reset the configuration file
    default: false
  featherboard.toggle:
    description: Toggle the scoreboard
    default: true
  featherboard.toggle.other:
    description: Toggle the scoreboard of someone else
    default: false
  featherboard.placeholders:
    description: Available placeholders
    default: op
  featherboard.parse:
    description: Parse effects or placeholders to chat
    default: op
  featherboard.group.default:
    description: Default group
    default: true
  featherboard.show:
    description: Show a different scoreboard
    default: op
  featherboard.show.other:
    description: Show a different scoreboard for another player
    default: op
caf668b72f685fa5368a0cbe026545d8b05ea156

Mã:
/featherboard
Main command: alias for /featherboard help

/featherboard about
Show the version information. ALWAYS give this version when reporting errors.

/featherboard uploadconfig
For the lazy ones this will upload the config (config.yml) to pastebin.
ALWAYS give this config when reporting errors.

/featherboard uploadlog
This is a SIMPLE log about the plugin it will upload that simple log to pastebin. It is recommended to still send the logs from the console rather then this log!

/featherboard resetconfig
Did a missile blow up your config (we all know it was you ;) ) then use this to reset it.

/featherboard permissions
This gives a list of all default permissions in the plugin (commands, etc..)

/featherboard help
Shows a list of all commands. You can configure the help in the language file.

/featherboard reload
Reload the config and animations. You MAY notice a small 'out of sync' in the scoreboard under the name for the first 3 seconds
The reload command for FeatherBoard will show you how long it took to refresh since this can range between 100 and 500 ms because the plugin takes its time to make sure other supported scoreboard plugins don't explode.
Do not use plugman or any other plugin tool to reload the plugin. (even first load). Same for /reload this is not recommended or supported
It is advised not to use this frequently

/featherboard changelog
This command is not used unless a mayor release is uploaded.

/featherboard toggle
Toggle the scoreboard on or off

/featherboard placeholders
A hoverable list of placeholders and their result

/featherboard show (<player>) <scoreboard>
Show a specific scoreboard

/featherboard hide (<player>) <scoreboard>
Hide a specific scoreboard previously shown using the /featherboard show command
79efecf863d121e716db3740b107fe457f4a0d1d

Mã:
 # Reset log on startup
  reset: false

## Update checking
update:
  check: true # RECOMMENDED YOU LEAVE THIS TRUE

#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
# PLUGIN SPECIFIC SETTINGS
#~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#

# Placeholder settings
placeholder:
  # logs the memory usage of placeholders on startup
  log-memory: false
  # Clear unused placeholders that are not enabled.
  clear-unused: true
# Tweaks to increase performance (Use at own risk)
tweaks:
  # This option does not send scoreboard remove packets
  # to the client on quit. This can increase performance on servers
  # where players quit a lot (hubs, ...)
  #
  # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  # /data folder
  #
  # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  keepScoreboardOnQuit: false
# Toggling allows you to disable the scoreboard
database:
  # If you want the toggle to stay even when your users
  # log off you can enable this. Keep in mind that this requires a
  # MySQL or SQLite database.
  # If you are configuring the plugin for the first time it is advised
  # to stay away from these settings until you managed the scoreboard
  # set up.
  persistent: false
  # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  # with isolation, url, driver, ...
  # Database name
  database: "featherboard"
  # Database username
  username: bukkit
  # Database isolation type
  isolation: SERIALIZABLE
  # Database driver
  driver: org.sqlite.JDBC
  # Database password
  password: walrus
  # Database driver URL
  # {DIR} will be replaced with the plugin directory
  # {NAME} will be replaced wit the plugin name
  url: jdbc:sqlite:{DIR}{NAME}.db
  # Save interval in ticks
  save-interval: 6000

# Disabled worlds. Add your world name in this list to
# disable it.
disabled-worlds:
- 'example_world'

# Show delay on join. Usefull if you wish to let the user
# enjoy a Title MOTD without having the scoreboard obstructing
# the view.
show-delay: 0

# Anti Flicker will use a new engine that will allow you to use fast animations
# without any flicker.
# You can disable this feature if you do not have fast refresh rates.
antiflicker: true

# A list of different scoreboards
boards:
  # Default FeatherBoard comes with a board called "default". All players have the permission
  # featherboard.group.default  (by default) meaning all players should see the scoreboard unless
  # the permission is negated.
  #
  # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  # names such as "vip-board", "mcmmo-levelup", ...
  default:
    # Every section here are different lines. The first section will be used as the title
    # the following sections will be used as the lines on the scoreboard (max 15)
    # Just as the scoreboard names you can name these 'lines' whatever you want. But to make
    # things simple I will use logical names such as "title", "spacer", "header", ...
    title:
      # Every line has its own frames. The animation will loop through these frames on intervals
      # that you configure below.
      # Put all your frames under 'text:'. You can make as many lines as you want and use
      # placeholders and preset effects.
      # Keep in mind that there is a limit in line width!
      text:
      # To create cool looking animations you create yourself
      # you can use the graphical tool AnimationCreator
      # https://www.spigotmc.org/resources/animationcreator.6001/
      # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
      # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
      - '<single><delay times="10">&l><</delay></single>'
      - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
      - '<single>&f&lherB</single>'
      - '<single>&f&lherBo</single>'
      - '<single>&f&latherBoa</single>'
      - '<single>&f&leatherBoar</single>'
      - ' <delay times="10">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
      - '<glow glowsize="5">FeatherBoard</glow>'
      # Interval is the animation interval in TICKS (20 ticks is one second).
      # Every X ticks the animation goes to the next frame (see above)
      # Once all frames are finished it will start over from the first one
      interval: 2
      # If you don't want a static order of the frames and want to show each frame at random
      # you can enable this option.
      random: false
    # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text.
    # that is why it is advised to have something on your scoreboard that is bigger then all other lines.
    # These lines (usually a header or footer) are also good for decoration.
    header:
      text:
      - '<rainbow>&m+---------------------+</rainbow>'
      interval: 10
      random: true
    player-label:
      text:
      - '&b&l> &e&lPlayer Info:'
      interval: 100
      random: false
    player-line1:
      text:
      - '&o<cmd repeatmiddle="20">{player}</cmd>'
      - '&o<cmd repeatmiddle="20">{locale}</cmd>'
      interval: 2
      random: false
    player-line2:
      text:
      - '{ping} &7ms latency'
      interval: 2
      random: false
    # For empty lines just add another 'section' but just don't put any text
    # in it so it acts like an empty line.
    spacer1:
      text: []
      interval: 100
      random: false
    news-info:
      text:
      - '&b&l> &e&lNews:'
      interval: 100
      random: false
    news:
      # Lets create some animated news
      # News is something you need to write quick
      # and usually you don't want to spend ages on creating
      # some cool effect. That is why FeatherBoard features
      # several presets you can use.
      text:
      - '<scroll width="29">&cAttention! &7Please do not forget to give this plugin a &e{star_galaxy}{star_galaxy}{star_galaxy}{star_galaxy}{star_galaxy}&7 rating!</scroll>'
      interval: 2 # When using preset effects. The interval will apply to that effect
      # Do you want to randomize the animation frames?
      random: false
    # For empty lines just add another 'section' but just don't put any text
    # in it so it acts like an empty line.
    spacer2:
      text: []
      interval: 100
      random: false
    timesplayed-label: #Switch between site, times played and health
      text:
      - '&b&l> &e&lSite:'
      - '&b&l> &e&lPlayed:'
      - '&b&l> &e&lHealth:'
      interval: 100
      random: false
    timesplayed: #Switch between site, times played and health
      text:
      - 'www.mvdw-software.com'
      - '{stat_timesplayed}'
      - '{healthbar}'
      interval: 100
      random: false
    # For empty lines just add another 'section' but just don't put any text
    # in it so it acts like an empty line.
    spacer3:
      text: []
      interval: 100
      random: false
    server-label:
      text:
      - '&b&l> &e&lServer Info:'
      interval: 100
      random: false
    server-line1:
      text:
      - '<repeat times=200>{usedram} &7MB &8&l/ &f{totalram} &7MB</repeat>' #Refresh the ram 200 times
      - '<repeat times=100>{tps_rounded} &7TPS &7&o(Avg {avgtps_rounded})</repeat>' #Refresh the tps 100 times
      interval: 1
      random: false
    server-line2:
      text:
      - '{onlineplayers} &aonline players'
      interval: 10
      random: false
    # This is the same as the header. It is not needed since you already use the header as the longest line
    # but it looks cleaner having a footer.
    footer:
      text:
      - '<rainbow>&m+---------------------+</rainbow>'
      interval: 10
      random: true
    # This is a combat scoreboard example showing
  # combat related information.
  # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  # (Unless you want it to show all the time)
  # You still need to 'trigger' this scoreboard in the vanilla_combat
  combat-scoreboard-example:
    # Lets just use the title,header and footer from the example above
    # for in depth configuration look above.
    #
    # When designing a board that is used when triggered on an event. You have
    # to think (before looking at the placeholders) what is relevant.
    # For example: When I think of combat my first thoughts are:
    # - Health: To see how much you have left
    # - Possible cooldown timers
    # - With who am I in combat?
    # - Target health
    # - mcMMO attacking level?
    #
    # Next you have to think what is important during that event:
    # - Combat: not too much distraction (no animations, smaller scoreboard)
    #
    # Once you know those things start looking for placeholders. A lot of events such
    # as mcmmo have placeholders that can only be used in such events.
    title:
      text:
      # To create cool looking animations you create yourself
      # you can use the graphical tool AnimationCreator
      # https://www.spigotmc.org/resources/animationcreator.6001/
      # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
      # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
      - '<single><delay times="10">&l><</delay></single>'
      - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
      - '<single>&f&lherB</single>'
      - '<single>&f&lherBo</single>'
      - '<single>&f&latherBoa</single>'
      - '<single>&f&leatherBoar</single>'
      - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
      interval: 2
      random: false
    header:
      text:
      - '&a&m+-----------------+'
      interval: 10
      random: true
    combat-label:
      text:
      - '&8&l> &7&lCombat target:'
      interval: 100
      random: false
    combat-data:
      text:
      - '{vanilla-combat_opponent_name}'
      interval: 2
      random: false
    spacer1:
      text: []
      interval: 100
    health-label:
      text:
      - '&8&l> &7&lHealth stats:'
      interval: 100
      random: false
    health-data-1:
      text:
      - '&aYou: {healthbar}'
      interval: 1
      random: false
    health-data-2:
      text:
      - '&cTarget: {vanilla-combat_opponent_healthbar}'
      interval: 1
      random: false
    footer:
      text:
      - '&a&m+-----------------+'
      interval: 10
      random: true
  # This is an example for mcMMO when you level up
  # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  # (Unless you want it to show all the time)
  # You still need to 'trigger' this scoreboard in the 'mcmmo-levelup'
  mcmmo-levelup:
    title:
      text:
      # To create cool looking animations you create yourself
      # you can use the graphical tool AnimationCreator
      # https://www.spigotmc.org/resources/animationcreator.6001/
      # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
      # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
      - '<single><delay times="10">&l><</delay></single>'
      - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
      - '<single>&f&lherB</single>'
      - '<single>&f&lherBo</single>'
      - '<single>&f&latherBoa</single>'
      - '<single>&f&leatherBoar</single>'
      - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
      interval: 2
      random: false
    header:
      text:
      - '&a&m+-----------------+'
      interval: 10
      random: true
    info-label:
      text:
      # mcMMO-levelup comes with several event specific placeholders
      - '&bCongrats! Level up: {mcmmo-levelup_levelsgained}'
      interval: 10
    spacer1: # This is a spacer an empty line
      text:
      - ''
      interval: 10
      # Do you want to randomize the animation frames?
      random: false
    skill-label: # You can add elements to the group and name them like you want
      # Lets make a static label
      text:
      - '&9&l> &e&lSkill:'
      interval: 10 # The interval is not important since its just 1 static text.
      # Do you want to randomize the animation frames?
      random: false
    skill:
      # Lets make a static label
      text:
      - '{mcmmo-levelup_skill_name}'
      interval: 10 # The interval is not important since its just 1 static text.
      # Do you want to randomize the animation frames?
      random: false
    spacer2: # This is a spacer an empty line
      text:
      - ''
      interval: 100
      # Do you want to randomize the animation frames?
      random: false
    skilllevel-label: # You can add elements to the group and name them like you want
      # Lets make a static label
      text:
      - '&b&l> &e&lCurrent level:'
      interval: 10 # The interval is not important since its just 1 static text.
      # Do you want to randomize the animation frames?
      random: false
    skilllevel:
      # Lets make a static label
      text:
      - '{mcmmo-levelup_skilllevel}'
      interval: 10 # The interval is not important since its just 1 static text.
      # Do you want to randomize the animation frames?
      random: false
    footer:
      text:
      - '&a&m+-----------------+'
      interval: 10
      random: true
  # This is an example for Towny when you enter a town
  # DO NOT GIVE THE PERMISSION FOR THIS SCOREBOARD
  # (Unless you want it to show all the time)
  # You still need to 'trigger' this scoreboard in the 'towny-town'
  towny-town-example:
    # Lets just use the title,header and footer from the example above
    # for in depth configuration look above.
    title:
      text:
      # To create cool looking animations you create yourself
      # you can use the graphical tool AnimationCreator
      # https://www.spigotmc.org/resources/animationcreator.6001/
      # For all placeholders:   https://www.spigotmc.org/wiki/mvdw-placeholders/
      # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/
      - '<single><delay times="10">&l><</delay></single>'
      - '<single>&f&ler</single>' # <single> will allow the frame to only run ONCE
      - '<single>&f&lherB</single>'
      - '<single>&f&lherBo</single>'
      - '<single>&f&latherBoa</single>'
      - '<single>&f&leatherBoar</single>'
      - ' <delay times="100">&f&lFeatherBoard&1&l3</delay>' # <delay> will repeat the line X times
      interval: 2
      random: false
    header:
      text:
      - '&a&m+-------------------+'
      interval: 10
      random: true
    town-label:
      text:
      - '&bYou are in town:'
      interval: 100
    town-data:
      text:
      - '{towny_currenttown_name}'
      interval: 100
    spacer1:
      text: []
      interval: 100
    townboard-label:
      text:
      - '&bTown board:'
      interval: 100
    townboard:
      text:
      - '&a<scroll minwidth="28" width="30">{towny_currenttown_townboard}</scroll>'
      interval: 3
    spacer2:
      text: []
      interval: 100
    population-label:
      text:
      - '&bPopulation:'
      interval: 100
    poplulation-data:
      text:
      - '{towny_currenttown_residents}'
      interval: 100
    footer:
      text:
      - '&a&m+-------------------+'
      interval: 10
      random: true
Xem thêm: www.spigotmc.org
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Phiên bản 3.10.2
***Không thể trích nội dung ẩn***
*****Nội dung được bổ sung thêm*****
plugin này down về tự config lại, việt hóa j cha
~~ Tự Việt hoá th :v
 
Cài này 1.8 sài đc ko
Có thưa bạn
*****Nội dung được bổ sung thêm*****

~~ Tự Việt hoá th :v
^^^^^
Chúc bạn may mắn @xFangXiang , plugin đc mã hoá code rồi, thích đọc tiếng tàu và dành hơn 12 tiếng đi tra thì cứ việc.

cho hỏi cái này với info board reborn cái nào xài được hơn thế
Nó nhẹ gấp 2 lần infoboard, tính năng ngon gấp 10 lần infoboard
 
14384110_647877818714518_791613303_n.png

Lỗi vậy là sao thế mọi người :-L khi có 2 người chơi trở lên chơi chung là nó hiện như thế này :((:((:((
 
rồi @Shuu ơi, sao cho mem nhìn dc cái bảng ?
 
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