• Chào bạn, hãy đăng ký hoặc đăng nhập để tham gia cùng bọn mình và sử dụng được đầy đủ chức năng của diễn đàn :).
Spinosarus

Hỏi về server EconomyShopGUi

Spinosarus

THÀNH VIÊN
Tham gia
16/01/2022
Bài viết
19
36534

vì có hạn mà hình nên khúc trc ko có:)))
mà ai bik fix cái này ko ;-;
 
EnecomyShopGui bản free ko hỗ trỡ màu RPG, hex, head, line ở bản free
 
Đưa mình config
######################################################
## ##
## SuperiorSkyblock 2 ##
## Developed by Ome_R ##
## ##
######################################################

# Here you can set the amount of time between auto calculations of all islands.
# If you want to disable this feature, set interval to 0
# It's recommended to set the task to have a low interval, as it might cause lag.
calc-interval: 0

# All settings related to the database of the plugin.
database:
# Choose between SQLite (localhost database) and MySQL (remote database)
type: SQLite
# MySQL database information
address: localhost
port: 3306
db-name: SuperiorSkyblock
user-name: root
password: root
prefix: ''
useSSL: false
allowPublicKeyRetrieval: true
waitTimeout: 600000
maxLifetime: 1800000

# Set the main command of the plugin.
# You can add aliases by adding "," after the command name, and split them using ",".
# You must have a full restart in order to apply changes for the command.
island-command: island,is,islands

# Set the maximum island size. Island distances is 3 times bigger than the max size.
# Please, do not change it while you have a running islands world!
max-island-size: 200

# All the default values for new islands that are created.
# Please note: Upgrades with built-in values (upgrades that don't run commands to update values),
# will override all the values here. For example, if I set an upgrade that changes generator rates,
# there's no need to touch the default generator rates here, as new islands will get the rates from
# the upgrade, and not from here.
default-values:
# The default island size of all islands.
# This island size can be expanded by using the /is admin setsize command.
island-size: 20

# Set the default block limits of islands.
# This limit can be expanded by using the /is admin setblocklimit command.
# You can find a list of materials here: bg-software.com
block-limits:
- HOPPER:8

# Set the default entity limits of islands.
# This limit can be expanded by using the /is admin setentitylimit command.
# You can find a list of entities here: bg-software.com
entity-limits:
- MINECART:4

# The amount of warps an island can have
# This limit can be expanded by using the /is admin setwarpslimit command.
warps-limit: 3

# Set the default team limit of islands.
# This limit can be expanded by using the /is admin setteamlimit command.
team-limit: 4

# Set the default coop limit of islands.
# This limit can be expanded by using the /is admin setcooplimit command.
coop-limit: 8

# Set the default crop-growth multiplier of islands.
# This multiplier can be expanded by using the /is admin setcropgrowth command.
crop-growth: 1

# Set the default spawner-rates multiplier of islands.
# This multiplier can be expanded by using the /is admin setspawnerrates command.
spawner-rates: 1

# Set the default mob-drops multiplier of islands.
# This multiplier can be expanded by using the /is admin setmobdrops command.
mob-drops: 1

# Set the default bank limit of islands.
# Set it to -1 for no bank limits.
bank-limit: -1

# A list of default generator percentages for new islands.
# Example: 'DIAMOND_BLOCK:50' will set 50% chance for diamond block.
# You can find a list of materials here: bg-software.com
generator:
normal:
- COBBLESTONE:95
- COAL_ORE:5

# A list of default role limits for new islands.
# Example: '1:5' will set the limit of the role with the id 1 (Moderator by default) to 5.
role-limits: []

# Set the islands height generation for islands.
islands-height: 100

# Feature that adds per player world border in islands.
# If you want to globally disable it, set this section to false.
# World borders can be toggled by using the /is toggle border command.
world-borders: true

# All settings related to stacked blocks.
stacked-blocks:
# If you want to globally disable stacked blocks, set this section to false.
# Placement of stacked blocks can be toggled by using the /is toggle blocks command.
enabled: true

# Custom name for the blocks.
custom-name: '&ex{0} {1}'

# A list of worlds that blocks cannot stack in.
disabled-worlds: []

# A list of whitelisted blocks that will get stacked when players have stack mode toggled on.
whitelisted:
- DIAMOND_BLOCK

# Set limits to stacked blocks.
limits:
- EXAMPLE_BLOCK:5

# Should blocks get added directly into the player's inventory?
auto-collect: false

# Settings related to the deposit menu.
deposit-menu:
# Should the menu be opened when shift-clicking stacked blocks?
enabled: true
# The title of the menu.
title: '&lDeposit Blocks'

# Set a formula to calculate the island level by it's worth.
# Use {} as a placeholder for worth. Make sure you only use digits and mathematical operations!
island-level-formula: '{} / 2'

# Should the island levels be a rounded integer?
rounded-island-level: false

# How should the island top be ordered by default?
# Use WORTH, LEVEL, RATING or PLAYERS.
island-top-order: WORTH

# All settings related to island roles.
# You can find a list of permissions here: bg-software.com
island-roles:
# This role is given to players that are not part of your island.
guest:
# A custom name for the role.
name: Guest
# A list of default permissions for guests.
permissions: []

# This role is given to players that are co-op.
coop:
name: Coop
permissions:
- ANIMAL_BREED
- ANIMAL_DAMAGE
- BREAK
- BUILD
- CLOSE_BYPASS
- CROPS_GROWTH
- DROP_ITEMS
- ENDER_PEARL
- EXPEL_BYPASS
- FARM_TRAMPING
- FERTILIZE
- FISH
- HORSE_INTERACT
- INTERACT
- ITEM_FRAME
- LEASH
- MINECART_DAMAGE
- MINECART_ENTER
- MINECART_OPEN
- MINECART_PLACE
- MONSTER_DAMAGE
- NAME_ENTITY
- PAINTING
- PICKUP_DROPS
- PICKUP_FISH
- SIGN_INTERACT
- TURTLE_EGG_TRAMPING
- USE
- VILLAGER_TRADING

# The roles ladder for island members.
# All the island member roles go here.
# - You can add as many roles as you'd like.
# - The default role for new members has a weight of 0.
# - Every role has all the permissions of the role before it.
# - Every role should have a custom id, to determine the role if the name is changed.
# Do not change ids!!! They don't have to be in an order.
ladder:
member:
id: 0
name: Member
weight: 0
permissions:
- ANIMAL_SPAWN
- CHEST_ACCESS
- DEPOSIT_MONEY
- FLY
- ISLAND_CHEST
- MONSTER_SPAWN
- RANKUP
- SPAWNER_BREAK
mod:
id: 1
name: Moderator
weight: 1
permissions:
- BAN_MEMBER
- CLOSE_ISLAND
- DELETE_WARP
- EXPEL_PLAYERS
- INVITE_MEMBER
- KICK_MEMBER
- OPEN_ISLAND
- RATINGS_SHOW
- SET_WARP
- VALUABLE_BREAK
- WITHDRAW_MONEY
admin:
id: 2
name: Admin
weight: 2
permissions:
- COOP_MEMBER
- DEMOTE_MEMBERS
- DISCORD_SHOW
- PAYPAL_SHOW
- PROMOTE_MEMBERS
- SET_BIOME
- SET_DISCORD
- SET_HOME
- SET_PAYPAL
- SET_PERMISSION
- SET_ROLE
- SET_SETTINGS
- UNCOOP_MEMBER
leader:
id: 3
name: Leader
weight: 3
permissions:
- ALL

# Set the line to create the warp sign.
sign-warp-line: '[IslandWarp]'

# Set the lines of the island warp.
sign-warp:
- '&a[Island Warp]'
- ''
- ''
- ''

# All settings related to the visitors sign.
visitors-sign:
# Set the line to create the visitors sign.
line: '[Welcome]'
# The line that will be displayed when the sign is active.
active: '&a[Welcome]'
# The line that will be displayed when the sign is inactive.
inactive: '&c[Welcome]'

# Settings related to the island worlds.
worlds:
# The default world that will be used.
# Use normal, nether or the_end.
# If nether or the_end are used but they are disabled below, they wi
default-world: normal
# Set the name of the islands world.
world-name: SuperiorWorld
# Settings related to the normal world.
normal:
# Should the normal world be enabled?
enabled: true
# Should the normal be unlocked by default to islands?
unlock: true
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# Settings related to the nether world.
nether:
# Should the nether world be enabled?
enabled: false
# Should the nether be unlocked by default to islands?
unlock: true
# Custom name for the nether world.
# When empty, the name will be "<island-world>_nether"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
end:
# Should the end world be enabled?
enabled: false
# Should the end be unlocked by default to islands?
unlock: false
# Custom name for the end world.
# When empty, the name will be "<island-world>_the_end"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# Should dragon fight be enabled? This will spawn dragons for each island.
# This feature is in beta, expect bugs!
dragon-fight: false
# The difficulty of the island worlds.
difficulty: EASY

# All settings related to the spawn island.
spawn:
# The location of the island. Players will be teleported to this
# location in many events, such as disbanding islands & getting expelled from one.
location: SuperiorWorld, 0, 100, 0, 0, 0

# Should the spawn be protected?
# When disabled, it's your responsibility to protect the spawn!
# Therefore, settings will be still applied to the area if false.
protection: true

# A list of settings that will be enabled for the spawn.
settings:
- CROPS_GROWTH
- LAVA_FLOW
- NATURAL_ANIMALS_SPAWN
- SPAWNER_ANIMALS_SPAWN
- TREE_GROWTH
- WATER_FLOW

# A list of permissions for the spawn island.
permissions: []

# Should a world border be displayed in the spawn?
world-border: false

# Set the radius of the spawn island.
# This can exceed the max island size, but be aware that it doesn't overlap other islands.
size: 200

# Should players get damage in the spawn?
players-damage: false

# When enabled, players will get teleported upon void fall.
# If they fall not in an island, they will be teleported to spawn.
void-teleport:
members: true
visitors: true

# When disabled, visitors won't get damaged in other islands.
visitors-damage: false

# When disabled, coop won't get damaged in islands they are coop with.
coop-damage: true

# The amount of times a player can disband an island.
# If you want to disable this feature, set it to 0.
disband-count: 5

# Should the list of members in island top also include the island leader?
island-top-include-leader: true

# Set default placeholders that will be returned if the island is null.
# Please use the <placeholder>:<default> format.
# You can find a list of placeholders here: bg-software.com
default-placeholders:
- superior_island_leader:N/A
- superior_island_level:0
- superior_island_worth:0

# Should a confirm gui be displayed when /is ban is executed.
ban-confirm: true

# Should a confirm gui be displayed when /is disband is executed.
disband-confirm: true

# Should a confirm gui be displayed when /is kick is executed.
kick-confirm: true

# Should a confirm gui be displayed when /is leave is executed.
leave-confirm: true

# If you want a specific spawners provider to use, specify it here.
# Providers: Auto, WildStacker, EpicSpawners, MergedSpawner, PvpingSpawners, SilkSpawners, RoseStacker
spawners-provider: AUTO

# If you want a specific stacked-blocks provider to use, specify it here.
# Providers: Auto, WildStacker, RoseStacker
stacked-blocks-provider: AUTO

# Should inventories of island members get cleared after disbanding their island?
disband-inventory-clear: true

# All settings related to island names.
island-names:
# Should creation of islands will ask for name (/is create <name>)?
required-for-creation: true

# The maximum length for names.
max-length: 16

# The minimum length for names.
min-length: 3

# A list of names that will be blacklisted.
filtered-names:
- fuck
- duck
- hypixel

# Should names have color support enabled?
color-support: true

# Should names be displayed on island-top?
island-top: true

# Should the plugin prevent players from using player names as island names?
prevent-player-names: false

# Should players get teleported to the island after they accept an invite?
teleport-on-join: false

# Should players get teleported to spawn when they are kicked from their island?
teleport-on-kick: true

# Should the inventory of the players get cleared after they accept an invite?
clear-on-join: false

# Should players be able to rate their own islands?
rate-own-island: false

# A list of default settings for new islands.
# You can find a list of settings here: bg-software.com
default-settings:
- CREEPER_EXPLOSION
- NATURAL_ANIMALS_SPAWN
- NATURAL_MONSTER_SPAWN
- SPAWNER_ANIMALS_SPAWN
- SPAWNER_MONSTER_SPAWN
- WATER_FLOW
- LAVA_FLOW
- CROPS_GROWTH
- TREE_GROWTH
- FIRE_SPREAD
- EGG_LAY

# Should redstone be disabled on islands that none of the members are online?
# This should increase performance on the server.
disable-redstone-offline: true

# Settings related to afk integrations.
# Supported AFK plugins: Essentials, CMI
afk-integrations:
# Should redstone be disabled when all the players inside the island are AFK?
disable-redstone: false
# Should mob spawning be disabled when all the players inside the island are AFK?
disable-spawning: false

# A list of commands that should have cooldown.
# Cooldowns are in milliseconds.
# You can disable this section by using:
# commands-cooldown:
# random:
# cooldown: 0
commands-cooldown:
recalc:
cooldown: 30000
bypass-permission: superior.cooldown.bypass.recalc

# Set a cooldown for upgrading island values.
# Cooldowns are in milliseconds.
# You can disable this cooldown by setting it to -1.
upgrade-cooldown: -1

# Set the number formatting to be used.
# You can see a list of formats under the "Language Tag" column here:
# www.oracle.com
number-format: en-US

# Set the date formatting to be used.
# You can see more information about it here:
# docs.oracle.com
date-format: dd/MM/yyyy HH:mm:ss

# Should players skip menus with only one items inside them?
# When enabled, creation, island-warps and island-chest menus will be skipped if only one item is inside them.
skip-one-item-menus: false

# Should visitors get teleported to spawn when pvp is enabled in an island?
teleport-on-pvp-enable: true

# Should visitors get immuned to pvp for 10 seconds when they teleport to an island that has the settings enabled?
# This doesn't apply to the spawn island!
immune-to-pvp-when-teleport: true

# A list of commands that cannot be executed by visitors.
blocked-visitors-commands: []

# Set items for containers inside island schematics.
default-containers:
# Should this setting be enabled?
enabled: false
containers:
# The type of the container.
chest:
# The contents of the container.
'0':
type: ICE
amount: 2
'1':
type: MELON
'2':
type: TORCH
amount: 2
'3':
type: BONE
'4':
type: LAVA_BUCKET
'5':
type: PUMPKIN_SEEDS
'6':
type: SUGAR_CANE
'7':
type: RED_MUSHROOM
'8':
type: BROWN_MUSHROOM
'9':
type: CACTUS
'10':
type: BREAD
'11':
type: WHEAT
'12':
type: LEATHER_BOOTS
'13':
type: LEATHER_LEGGINGS
'14':
type: LEATHER_CHESTPLATE
'15':
type: LEATHER_HELMET

# Set lines for signs inside island schematics.
# You can use the following placeholders:
# {player} - The island-owner's name
# {island} - The island's name if exists. if not, the owner's name will be pasted.
# You can disable this feature by setting the section to 'default-signs: []'
default-signs: []

# A list of commands that will be executed when an event is called.
# You can find a list of events here:
# https://github.com/OmerBenGera/Supe...va/com/bgsoftware/superiorskyblock/api/events
# A list of placeholders (Not all of them work for all the events):
# %island% %player% %schematic% %enter-cause% %target% %leave-cause% %old-owner% %new-owner% %worth% %level%
event-commands:
IslandCreateEvent: []

# A delay before getting teleported to a warp (in milliseconds).
# Players cannot move in that time, or the teleportation will be cancelled.
warps-warmup: 0

# A delay before getting teleported to your island (in milliseconds).
# Players cannot move in that time, or the teleportation will be cancelled.
home-warmup: 0

# Should liquids get updated when pasting schematics?
liquid-update: false

# Should lights get updated when pasting schematics?
# Enabling this can drop performance a bit.
lights-update: false

# A list of worlds that PvP will be enabled between island members.
pvp-worlds:
- PvP

# Stop players from leaving their island by walking through the border.
stop-leaving: false

# Should the values menu be enabled?
values-menu: true

# A list of crops that will be affected by the crop growth multiplier.
# You can find a list of materials here: bg-software.com
crops-to-grow:
- CACTUS
- SUGAR_CANE_BLOCK
- SUGAR_CANE
- MELON_STEM
- ATTACHED_MELON_STEM
- RED_MUSHROOM
- BROWN_MUSHROOM
- PUMPKIN_STEM
- ATTACHED_PUMPKIN_STEM
- VINE
- COCOA
- SAPLING
- DARK_OAK_SAPLING
- JUNGLE_SAPLING
- OAK_SAPLING
- ACACIA_SAPLING
- BIRCH_SAPLING
- SPRUCE_SAPLING
- CROPS
- WHEAT
- CARROT
- POTATO

# How frequency should the crops task run? (in ticks)
# You can disable this feature by setting it to 0.
# Warning: When disabled, crops-growth multiplier will not function!
crops-interval: 5

# Should only the back button work for closing menus?
only-back-button: false

# Should players be able to build outside their islands?
# All islands will have the size of the max-island-size * 1.5, which means islands will be connected to each other.
# It's recommended to have a low max island size when this feature is enabled!
build-outside-island: false

# The default language to be used.
# This should be the same as your language file's name.
default-language: en-US

# Should world borders be enabled by default for new players?
default-world-border: true

# Should blocks stacking be enabled by default for new players?
default-blocks-stacker: true

# Should panels be toggled by default for new players?
default-toggled-panel: false

# Should fly mode be enabled by default for new players?
default-island-fly: false

# What the default color for world borders be?
# Can be BLUE, GREEN or RED.
default-border-color: BLUE

# Should obsidian get turned into a lava bucket when clicking it with a bucket in hand?
obsidian-to-lava: false

# Should the worth values be synced with other prices providers?
# You can set the following values: NONE (disabled), BUY (buy prices), SELL (sell prices)
# Supported Providers: ShopGUIPlus
sync-worth: NONE

# Can the worth value of the island be negative?
negative-worth: true

# Can the level of the island be negative?
negative-level: true

# A list of events that will not be fired. This can increase performance.
# You can find a list of events here:
# https://github.com/OmerBenGera/Supe...va/com/bgsoftware/superiorskyblock/api/events
disabled-events: []

# Should there be a schematic-name argument in the create command?
# When enabled, people will be able to skip the create menu and create islands directly with the command.
schematic-name-argument: true

# Settings related to the island chest.
island-chests:
# The chest title.
chest-title: '&4Island Chest'
# Default amount of pages.
# You can set this value to 0 to not have any pages by default.
default-pages: 0
# Default size for the pages.
default-size: 3

# Custom aliases for plugin's commands.
command-aliases:
example-command:
- Aliase1
- Aliase2

# A list of valuable blocks.
# These blocks require the "VALUABLE_BREAK" permission in order to break them.
valuable-blocks: []

# Set preview locations for schematics.
# You can disable this feature by setting the section to 'preview-islands: {}'
# Make sure you follow the location format: '<world>, <x>, <y>, <z>'
preview-islands:
normal: world, 0, 100, 0
mycel: world, 0, 100, 0
desert: world, 0, 100, 0

# Should vanished players be hidden in tab completes?
tab-complete-hide-vanished: true

# When enabled, the drops multiplier will only multiply drops of entities that were killed by players.
drops-upgrade-players-multiply: false

# The delay between protected messages (in ticks)
protected-message-delay: 60

# Should players be able to create warp categories?
warp-categories: true

# Should the physics listener be activated?
# This must be enabled if one of the stacked blocks can be affected by gravity or other things.
# Disabling this listener can help with performance.
physics-listener: true

# Should players be charged when using island warps?
# You can set an amount of money to charge, 0 to disable the feature.
charge-on-warp: 0

# Should island warps be public by default?
public-warps: false

# Timeout for the recalculate task, in seconds.
# If you want to disable the timeout, set this to 0 or below.
recalc-task-timeout: 10
 
######################################################
## ##
## SuperiorSkyblock 2 ##
## Developed by Ome_R ##
## ##
######################################################

# Here you can set the amount of time between auto calculations of all islands.
# If you want to disable this feature, set interval to 0
# It's recommended to set the task to have a low interval, as it might cause lag.
calc-interval: 0

# All settings related to the database of the plugin.
database:
# Choose between SQLite (localhost database) and MySQL (remote database)
type: SQLite
# MySQL database information
address: localhost
port: 3306
db-name: SuperiorSkyblock
user-name: root
password: root
prefix: ''
useSSL: false
allowPublicKeyRetrieval: true
waitTimeout: 600000
maxLifetime: 1800000

# Set the main command of the plugin.
# You can add aliases by adding "," after the command name, and split them using ",".
# You must have a full restart in order to apply changes for the command.
island-command: island,is,islands

# Set the maximum island size. Island distances is 3 times bigger than the max size.
# Please, do not change it while you have a running islands world!
max-island-size: 200

# All the default values for new islands that are created.
# Please note: Upgrades with built-in values (upgrades that don't run commands to update values),
# will override all the values here. For example, if I set an upgrade that changes generator rates,
# there's no need to touch the default generator rates here, as new islands will get the rates from
# the upgrade, and not from here.
default-values:
# The default island size of all islands.
# This island size can be expanded by using the /is admin setsize command.
island-size: 20

# Set the default block limits of islands.
# This limit can be expanded by using the /is admin setblocklimit command.
# You can find a list of materials here: bg-software.com
block-limits:
- HOPPER:8

# Set the default entity limits of islands.
# This limit can be expanded by using the /is admin setentitylimit command.
# You can find a list of entities here: bg-software.com
entity-limits:
- MINECART:4

# The amount of warps an island can have
# This limit can be expanded by using the /is admin setwarpslimit command.
warps-limit: 3

# Set the default team limit of islands.
# This limit can be expanded by using the /is admin setteamlimit command.
team-limit: 4

# Set the default coop limit of islands.
# This limit can be expanded by using the /is admin setcooplimit command.
coop-limit: 8

# Set the default crop-growth multiplier of islands.
# This multiplier can be expanded by using the /is admin setcropgrowth command.
crop-growth: 1

# Set the default spawner-rates multiplier of islands.
# This multiplier can be expanded by using the /is admin setspawnerrates command.
spawner-rates: 1

# Set the default mob-drops multiplier of islands.
# This multiplier can be expanded by using the /is admin setmobdrops command.
mob-drops: 1

# Set the default bank limit of islands.
# Set it to -1 for no bank limits.
bank-limit: -1

# A list of default generator percentages for new islands.
# Example: 'DIAMOND_BLOCK:50' will set 50% chance for diamond block.
# You can find a list of materials here: bg-software.com
generator:
normal:
- COBBLESTONE:95
- COAL_ORE:5

# A list of default role limits for new islands.
# Example: '1:5' will set the limit of the role with the id 1 (Moderator by default) to 5.
role-limits: []

# Set the islands height generation for islands.
islands-height: 100

# Feature that adds per player world border in islands.
# If you want to globally disable it, set this section to false.
# World borders can be toggled by using the /is toggle border command.
world-borders: true

# All settings related to stacked blocks.
stacked-blocks:
# If you want to globally disable stacked blocks, set this section to false.
# Placement of stacked blocks can be toggled by using the /is toggle blocks command.
enabled: true

# Custom name for the blocks.
custom-name: '&ex{0} {1}'

# A list of worlds that blocks cannot stack in.
disabled-worlds: []

# A list of whitelisted blocks that will get stacked when players have stack mode toggled on.
whitelisted:
- DIAMOND_BLOCK

# Set limits to stacked blocks.
limits:
- EXAMPLE_BLOCK:5

# Should blocks get added directly into the player's inventory?
auto-collect: false

# Settings related to the deposit menu.
deposit-menu:
# Should the menu be opened when shift-clicking stacked blocks?
enabled: true
# The title of the menu.
title: '&lDeposit Blocks'

# Set a formula to calculate the island level by it's worth.
# Use {} as a placeholder for worth. Make sure you only use digits and mathematical operations!
island-level-formula: '{} / 2'

# Should the island levels be a rounded integer?
rounded-island-level: false

# How should the island top be ordered by default?
# Use WORTH, LEVEL, RATING or PLAYERS.
island-top-order: WORTH

# All settings related to island roles.
# You can find a list of permissions here: bg-software.com
island-roles:
# This role is given to players that are not part of your island.
guest:
# A custom name for the role.
name: Guest
# A list of default permissions for guests.
permissions: []

# This role is given to players that are co-op.
coop:
name: Coop
permissions:
- ANIMAL_BREED
- ANIMAL_DAMAGE
- BREAK
- BUILD
- CLOSE_BYPASS
- CROPS_GROWTH
- DROP_ITEMS
- ENDER_PEARL
- EXPEL_BYPASS
- FARM_TRAMPING
- FERTILIZE
- FISH
- HORSE_INTERACT
- INTERACT
- ITEM_FRAME
- LEASH
- MINECART_DAMAGE
- MINECART_ENTER
- MINECART_OPEN
- MINECART_PLACE
- MONSTER_DAMAGE
- NAME_ENTITY
- PAINTING
- PICKUP_DROPS
- PICKUP_FISH
- SIGN_INTERACT
- TURTLE_EGG_TRAMPING
- USE
- VILLAGER_TRADING

# The roles ladder for island members.
# All the island member roles go here.
# - You can add as many roles as you'd like.
# - The default role for new members has a weight of 0.
# - Every role has all the permissions of the role before it.
# - Every role should have a custom id, to determine the role if the name is changed.
# Do not change ids!!! They don't have to be in an order.
ladder:
member:
id: 0
name: Member
weight: 0
permissions:
- ANIMAL_SPAWN
- CHEST_ACCESS
- DEPOSIT_MONEY
- FLY
- ISLAND_CHEST
- MONSTER_SPAWN
- RANKUP
- SPAWNER_BREAK
mod:
id: 1
name: Moderator
weight: 1
permissions:
- BAN_MEMBER
- CLOSE_ISLAND
- DELETE_WARP
- EXPEL_PLAYERS
- INVITE_MEMBER
- KICK_MEMBER
- OPEN_ISLAND
- RATINGS_SHOW
- SET_WARP
- VALUABLE_BREAK
- WITHDRAW_MONEY
admin:
id: 2
name: Admin
weight: 2
permissions:
- COOP_MEMBER
- DEMOTE_MEMBERS
- DISCORD_SHOW
- PAYPAL_SHOW
- PROMOTE_MEMBERS
- SET_BIOME
- SET_DISCORD
- SET_HOME
- SET_PAYPAL
- SET_PERMISSION
- SET_ROLE
- SET_SETTINGS
- UNCOOP_MEMBER
leader:
id: 3
name: Leader
weight: 3
permissions:
- ALL

# Set the line to create the warp sign.
sign-warp-line: '[IslandWarp]'

# Set the lines of the island warp.
sign-warp:
- '&a[Island Warp]'
- ''
- ''
- ''

# All settings related to the visitors sign.
visitors-sign:
# Set the line to create the visitors sign.
line: '[Welcome]'
# The line that will be displayed when the sign is active.
active: '&a[Welcome]'
# The line that will be displayed when the sign is inactive.
inactive: '&c[Welcome]'

# Settings related to the island worlds.
worlds:
# The default world that will be used.
# Use normal, nether or the_end.
# If nether or the_end are used but they are disabled below, they wi
default-world: normal
# Set the name of the islands world.
world-name: SuperiorWorld
# Settings related to the normal world.
normal:
# Should the normal world be enabled?
enabled: true
# Should the normal be unlocked by default to islands?
unlock: true
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# Settings related to the nether world.
nether:
# Should the nether world be enabled?
enabled: false
# Should the nether be unlocked by default to islands?
unlock: true
# Custom name for the nether world.
# When empty, the name will be "<island-world>_nether"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
end:
# Should the end world be enabled?
enabled: false
# Should the end be unlocked by default to islands?
unlock: false
# Custom name for the end world.
# When empty, the name will be "<island-world>_the_end"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# Should dragon fight be enabled? This will spawn dragons for each island.
# This feature is in beta, expect bugs!
dragon-fight: false
# The difficulty of the island worlds.
difficulty: EASY

# All settings related to the spawn island.
spawn:
# The location of the island. Players will be teleported to this
# location in many events, such as disbanding islands & getting expelled from one.
location: SuperiorWorld, 0, 100, 0, 0, 0

# Should the spawn be protected?
# When disabled, it's your responsibility to protect the spawn!
# Therefore, settings will be still applied to the area if false.
protection: true

# A list of settings that will be enabled for the spawn.
settings:
- CROPS_GROWTH
- LAVA_FLOW
- NATURAL_ANIMALS_SPAWN
- SPAWNER_ANIMALS_SPAWN
- TREE_GROWTH
- WATER_FLOW

# A list of permissions for the spawn island.
permissions: []

# Should a world border be displayed in the spawn?
world-border: false

# Set the radius of the spawn island.
# This can exceed the max island size, but be aware that it doesn't overlap other islands.
size: 200

# Should players get damage in the spawn?
players-damage: false

# When enabled, players will get teleported upon void fall.
# If they fall not in an island, they will be teleported to spawn.
void-teleport:
members: true
visitors: true

# When disabled, visitors won't get damaged in other islands.
visitors-damage: false

# When disabled, coop won't get damaged in islands they are coop with.
coop-damage: true

# The amount of times a player can disband an island.
# If you want to disable this feature, set it to 0.
disband-count: 5

# Should the list of members in island top also include the island leader?
island-top-include-leader: true

# Set default placeholders that will be returned if the island is null.
# Please use the <placeholder>:<default> format.
# You can find a list of placeholders here: bg-software.com
default-placeholders:
- superior_island_leader:N/A
- superior_island_level:0
- superior_island_worth:0

# Should a confirm gui be displayed when /is ban is executed.
ban-confirm: true

# Should a confirm gui be displayed when /is disband is executed.
disband-confirm: true

# Should a confirm gui be displayed when /is kick is executed.
kick-confirm: true

# Should a confirm gui be displayed when /is leave is executed.
leave-confirm: true

# If you want a specific spawners provider to use, specify it here.
# Providers: Auto, WildStacker, EpicSpawners, MergedSpawner, PvpingSpawners, SilkSpawners, RoseStacker
spawners-provider: AUTO

# If you want a specific stacked-blocks provider to use, specify it here.
# Providers: Auto, WildStacker, RoseStacker
stacked-blocks-provider: AUTO

# Should inventories of island members get cleared after disbanding their island?
disband-inventory-clear: true

# All settings related to island names.
island-names:
# Should creation of islands will ask for name (/is create <name>)?
required-for-creation: true

# The maximum length for names.
max-length: 16

# The minimum length for names.
min-length: 3

# A list of names that will be blacklisted.
filtered-names:
- fuck
- duck
- hypixel

# Should names have color support enabled?
color-support: true

# Should names be displayed on island-top?
island-top: true

# Should the plugin prevent players from using player names as island names?
prevent-player-names: false

# Should players get teleported to the island after they accept an invite?
teleport-on-join: false

# Should players get teleported to spawn when they are kicked from their island?
teleport-on-kick: true

# Should the inventory of the players get cleared after they accept an invite?
clear-on-join: false

# Should players be able to rate their own islands?
rate-own-island: false

# A list of default settings for new islands.
# You can find a list of settings here: bg-software.com
default-settings:
- CREEPER_EXPLOSION
- NATURAL_ANIMALS_SPAWN
- NATURAL_MONSTER_SPAWN
- SPAWNER_ANIMALS_SPAWN
- SPAWNER_MONSTER_SPAWN
- WATER_FLOW
- LAVA_FLOW
- CROPS_GROWTH
- TREE_GROWTH
- FIRE_SPREAD
- EGG_LAY

# Should redstone be disabled on islands that none of the members are online?
# This should increase performance on the server.
disable-redstone-offline: true

# Settings related to afk integrations.
# Supported AFK plugins: Essentials, CMI
afk-integrations:
# Should redstone be disabled when all the players inside the island are AFK?
disable-redstone: false
# Should mob spawning be disabled when all the players inside the island are AFK?
disable-spawning: false

# A list of commands that should have cooldown.
# Cooldowns are in milliseconds.
# You can disable this section by using:
# commands-cooldown:
# random:
# cooldown: 0
commands-cooldown:
recalc:
cooldown: 30000
bypass-permission: superior.cooldown.bypass.recalc

# Set a cooldown for upgrading island values.
# Cooldowns are in milliseconds.
# You can disable this cooldown by setting it to -1.
upgrade-cooldown: -1

# Set the number formatting to be used.
# You can see a list of formats under the "Language Tag" column here:
# www.oracle.com
number-format: en-US

# Set the date formatting to be used.
# You can see more information about it here:
# docs.oracle.com
date-format: dd/MM/yyyy HH:mm:-ss

# Should players skip menus with only one items inside them?
# When enabled, creation, island-warps and island-chest menus will be skipped if only one item is inside them.
skip-one-item-menus: false

# Should visitors get teleported to spawn when pvp is enabled in an island?
teleport-on-pvp-enable: true

# Should visitors get immuned to pvp for 10 seconds when they teleport to an island that has the settings enabled?
# This doesn't apply to the spawn island!
immune-to-pvp-when-teleport: true

# A list of commands that cannot be executed by visitors.
blocked-visitors-commands: []

# Set items for containers inside island schematics.
default-containers:
# Should this setting be enabled?
enabled: false
containers:
# The type of the container.
chest:
# The contents of the container.
'0':
type: ICE
amount: 2
'1':
type: MELON
'2':
type: TORCH
amount: 2
'3':
type: BONE
'4':
type: LAVA_BUCKET
'5':
type: PUMPKIN_SEEDS
'6':
type: SUGAR_CANE
'7':
type: RED_MUSHROOM
'8':
type: BROWN_MUSHROOM
'9':
type: CACTUS
'10':
type: BREAD
'11':
type: WHEAT
'12':
type: LEATHER_BOOTS
'13':
type: LEATHER_LEGGINGS
'14':
type: LEATHER_CHESTPLATE
'15':
type: LEATHER_HELMET

# Set lines for signs inside island schematics.
# You can use the following placeholders:
# {player} - The island-owner's name
# {island} - The island's name if exists. if not, the owner's name will be pasted.
# You can disable this feature by setting the section to 'default-signs: []'
default-signs: []

# A list of commands that will be executed when an event is called.
# You can find a list of events here:
# https://github.com/OmerBenGera/Supe...va/com/bgsoftware/superiorskyblock/api/events
# A list of placeholders (Not all of them work for all the events):
# %island% %player% %schematic% %enter-cause% %target% %leave-cause% %old-owner% %new-owner% %worth% %level%
event-commands:
IslandCreateEvent: []

# A delay before getting teleported to a warp (in milliseconds).
# Players cannot move in that time, or the teleportation will be cancelled.
warps-warmup: 0

# A delay before getting teleported to your island (in milliseconds).
# Players cannot move in that time, or the teleportation will be cancelled.
home-warmup: 0

# Should liquids get updated when pasting schematics?
liquid-update: false

# Should lights get updated when pasting schematics?
# Enabling this can drop performance a bit.
lights-update: false

# A list of worlds that PvP will be enabled between island members.
pvp-worlds:
- PvP

# Stop players from leaving their island by walking through the border.
stop-leaving: false

# Should the values menu be enabled?
values-menu: true

# A list of crops that will be affected by the crop growth multiplier.
# You can find a list of materials here: bg-software.com
crops-to-grow:
- CACTUS
- SUGAR_CANE_BLOCK
- SUGAR_CANE
- MELON_STEM
- ATTACHED_MELON_STEM
- RED_MUSHROOM
- BROWN_MUSHROOM
- PUMPKIN_STEM
- ATTACHED_PUMPKIN_STEM
- VINE
- COCOA
- SAPLING
- DARK_OAK_SAPLING
- JUNGLE_SAPLING
- OAK_SAPLING
- ACACIA_SAPLING
- BIRCH_SAPLING
- SPRUCE_SAPLING
- CROPS
- WHEAT
- CARROT
- POTATO

# How frequency should the crops task run? (in ticks)
# You can disable this feature by setting it to 0.
# Warning: When disabled, crops-growth multiplier will not function!
crops-interval: 5

# Should only the back button work for closing menus?
only-back-button: false

# Should players be able to build outside their islands?
# All islands will have the size of the max-island-size * 1.5, which means islands will be connected to each other.
# It's recommended to have a low max island size when this feature is enabled!
build-outside-island: false

# The default language to be used.
# This should be the same as your language file's name.
default-language: en-US

# Should world borders be enabled by default for new players?
default-world-border: true

# Should blocks stacking be enabled by default for new players?
default-blocks-stacker: true

# Should panels be toggled by default for new players?
default-toggled-panel: false

# Should fly mode be enabled by default for new players?
default-island-fly: false

# What the default color for world borders be?
# Can be BLUE, GREEN or RED.
default-border-color: BLUE

# Should obsidian get turned into a lava bucket when clicking it with a bucket in hand?
obsidian-to-lava: false

# Should the worth values be synced with other prices providers?
# You can set the following values: NONE (disabled), BUY (buy prices), SELL (sell prices)
# Supported Providers: ShopGUIPlus
sync-worth: NONE

# Can the worth value of the island be negative?
negative-worth: true

# Can the level of the island be negative?
negative-level: true

# A list of events that will not be fired. This can increase performance.
# You can find a list of events here:
# https://github.com/OmerBenGera/Supe...va/com/bgsoftware/superiorskyblock/api/events
disabled-events: []

# Should there be a schematic-name argument in the create command?
# When enabled, people will be able to skip the create menu and create islands directly with the command.
schematic-name-argument: true

# Settings related to the island chest.
island-chests:
# The chest title.
chest-title: '&4Island Chest'
# Default amount of pages.
# You can set this value to 0 to not have any pages by default.
default-pages: 0
# Default size for the pages.
default-size: 3

# Custom aliases for plugin's commands.
command-aliases:
example-command:
- Aliase1
- Aliase2

# A list of valuable blocks.
# These blocks require the "VALUABLE_BREAK" permission in order to break them.
valuable-blocks: []

# Set preview locations for schematics.
# You can disable this feature by setting the section to 'preview-islands: {}'
# Make sure you follow the location format: '<world>, <x>, <y>, <z>'
preview-islands:
normal: world, 0, 100, 0
mycel: world, 0, 100, 0
desert: world, 0, 100, 0

# Should vanished players be hidden in tab completes?
tab-complete-hide-vanished: true

# When enabled, the drops multiplier will only multiply drops of entities that were killed by players.
drops-upgrade-players-multiply: false

# The delay between protected messages (in ticks)
protected-message-delay: 60

# Should players be able to create warp categories?
warp-categories: true

# Should the physics listener be activated?
# This must be enabled if one of the stacked blocks can be affected by gravity or other things.
# Disabling this listener can help with performance.
physics-listener: true

# Should players be charged when using island warps?
# You can set an amount of money to charge, 0 to disable the feature.
charge-on-warp: 0

# Should island warps be public by default?
public-warps: false

# Timeout for the recalculate task, in seconds.
# If you want to disable the timeout, set this to 0 or below.
recalc-task-timeout: 10
ủa người ta hỏi config economyshopgui bạn đưa config superiorskyblock?
 
######################################################
## ##
## SuperiorSkyblock 2 ##
## Developed by Ome_R ##
## ##
######################################################

# Here you can set the amount of time between auto calculations of all islands.
# If you want to disable this feature, set interval to 0
# It's recommended to set the task to have a low interval, as it might cause lag.
calc-interval: 0

# All settings related to the database of the plugin.
database:
# Choose between SQLite (localhost database) and MySQL (remote database)
type: SQLite
# MySQL database information
address: localhost
port: 3306
db-name: SuperiorSkyblock
user-name: root
password: root
prefix: ''
useSSL: false
allowPublicKeyRetrieval: true
waitTimeout: 600000
maxLifetime: 1800000

# Set the main command of the plugin.
# You can add aliases by adding "," after the command name, and split them using ",".
# You must have a full restart in order to apply changes for the command.
island-command: island,is,islands

# Set the maximum island size. Island distances is 3 times bigger than the max size.
# Please, do not change it while you have a running islands world!
max-island-size: 200

# All the default values for new islands that are created.
# Please note: Upgrades with built-in values (upgrades that don't run commands to update values),
# will override all the values here. For example, if I set an upgrade that changes generator rates,
# there's no need to touch the default generator rates here, as new islands will get the rates from
# the upgrade, and not from here.
default-values:
# The default island size of all islands.
# This island size can be expanded by using the /is admin setsize command.
island-size: 20

# Set the default block limits of islands.
# This limit can be expanded by using the /is admin setblocklimit command.
# You can find a list of materials here: bg-software.com
block-limits:
- HOPPER:8

# Set the default entity limits of islands.
# This limit can be expanded by using the /is admin setentitylimit command.
# You can find a list of entities here: bg-software.com
entity-limits:
- MINECART:4

# The amount of warps an island can have
# This limit can be expanded by using the /is admin setwarpslimit command.
warps-limit: 3

# Set the default team limit of islands.
# This limit can be expanded by using the /is admin setteamlimit command.
team-limit: 4

# Set the default coop limit of islands.
# This limit can be expanded by using the /is admin setcooplimit command.
coop-limit: 8

# Set the default crop-growth multiplier of islands.
# This multiplier can be expanded by using the /is admin setcropgrowth command.
crop-growth: 1

# Set the default spawner-rates multiplier of islands.
# This multiplier can be expanded by using the /is admin setspawnerrates command.
spawner-rates: 1

# Set the default mob-drops multiplier of islands.
# This multiplier can be expanded by using the /is admin setmobdrops command.
mob-drops: 1

# Set the default bank limit of islands.
# Set it to -1 for no bank limits.
bank-limit: -1

# A list of default generator percentages for new islands.
# Example: 'DIAMOND_BLOCK:50' will set 50% chance for diamond block.
# You can find a list of materials here: bg-software.com
generator:
normal:
- COBBLESTONE:95
- COAL_ORE:5

# A list of default role limits for new islands.
# Example: '1:5' will set the limit of the role with the id 1 (Moderator by default) to 5.
role-limits: []

# Set the islands height generation for islands.
islands-height: 100

# Feature that adds per player world border in islands.
# If you want to globally disable it, set this section to false.
# World borders can be toggled by using the /is toggle border command.
world-borders: true

# All settings related to stacked blocks.
stacked-blocks:
# If you want to globally disable stacked blocks, set this section to false.
# Placement of stacked blocks can be toggled by using the /is toggle blocks command.
enabled: true

# Custom name for the blocks.
custom-name: '&ex{0} {1}'

# A list of worlds that blocks cannot stack in.
disabled-worlds: []

# A list of whitelisted blocks that will get stacked when players have stack mode toggled on.
whitelisted:
- DIAMOND_BLOCK

# Set limits to stacked blocks.
limits:
- EXAMPLE_BLOCK:5

# Should blocks get added directly into the player's inventory?
auto-collect: false

# Settings related to the deposit menu.
deposit-menu:
# Should the menu be opened when shift-clicking stacked blocks?
enabled: true
# The title of the menu.
title: '&lDeposit Blocks'

# Set a formula to calculate the island level by it's worth.
# Use {} as a placeholder for worth. Make sure you only use digits and mathematical operations!
island-level-formula: '{} / 2'

# Should the island levels be a rounded integer?
rounded-island-level: false

# How should the island top be ordered by default?
# Use WORTH, LEVEL, RATING or PLAYERS.
island-top-order: WORTH

# All settings related to island roles.
# You can find a list of permissions here: bg-software.com
island-roles:
# This role is given to players that are not part of your island.
guest:
# A custom name for the role.
name: Guest
# A list of default permissions for guests.
permissions: []

# This role is given to players that are co-op.
coop:
name: Coop
permissions:
- ANIMAL_BREED
- ANIMAL_DAMAGE
- BREAK
- BUILD
- CLOSE_BYPASS
- CROPS_GROWTH
- DROP_ITEMS
- ENDER_PEARL
- EXPEL_BYPASS
- FARM_TRAMPING
- FERTILIZE
- FISH
- HORSE_INTERACT
- INTERACT
- ITEM_FRAME
- LEASH
- MINECART_DAMAGE
- MINECART_ENTER
- MINECART_OPEN
- MINECART_PLACE
- MONSTER_DAMAGE
- NAME_ENTITY
- PAINTING
- PICKUP_DROPS
- PICKUP_FISH
- SIGN_INTERACT
- TURTLE_EGG_TRAMPING
- USE
- VILLAGER_TRADING

# The roles ladder for island members.
# All the island member roles go here.
# - You can add as many roles as you'd like.
# - The default role for new members has a weight of 0.
# - Every role has all the permissions of the role before it.
# - Every role should have a custom id, to determine the role if the name is changed.
# Do not change ids!!! They don't have to be in an order.
ladder:
member:
id: 0
name: Member
weight: 0
permissions:
- ANIMAL_SPAWN
- CHEST_ACCESS
- DEPOSIT_MONEY
- FLY
- ISLAND_CHEST
- MONSTER_SPAWN
- RANKUP
- SPAWNER_BREAK
mod:
id: 1
name: Moderator
weight: 1
permissions:
- BAN_MEMBER
- CLOSE_ISLAND
- DELETE_WARP
- EXPEL_PLAYERS
- INVITE_MEMBER
- KICK_MEMBER
- OPEN_ISLAND
- RATINGS_SHOW
- SET_WARP
- VALUABLE_BREAK
- WITHDRAW_MONEY
admin:
id: 2
name: Admin
weight: 2
permissions:
- COOP_MEMBER
- DEMOTE_MEMBERS
- DISCORD_SHOW
- PAYPAL_SHOW
- PROMOTE_MEMBERS
- SET_BIOME
- SET_DISCORD
- SET_HOME
- SET_PAYPAL
- SET_PERMISSION
- SET_ROLE
- SET_SETTINGS
- UNCOOP_MEMBER
leader:
id: 3
name: Leader
weight: 3
permissions:
- ALL

# Set the line to create the warp sign.
sign-warp-line: '[IslandWarp]'

# Set the lines of the island warp.
sign-warp:
- '&a[Island Warp]'
- ''
- ''
- ''

# All settings related to the visitors sign.
visitors-sign:
# Set the line to create the visitors sign.
line: '[Welcome]'
# The line that will be displayed when the sign is active.
active: '&a[Welcome]'
# The line that will be displayed when the sign is inactive.
inactive: '&c[Welcome]'

# Settings related to the island worlds.
worlds:
# The default world that will be used.
# Use normal, nether or the_end.
# If nether or the_end are used but they are disabled below, they wi
default-world: normal
# Set the name of the islands world.
world-name: SuperiorWorld
# Settings related to the normal world.
normal:
# Should the normal world be enabled?
enabled: true
# Should the normal be unlocked by default to islands?
unlock: true
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# Settings related to the nether world.
nether:
# Should the nether world be enabled?
enabled: false
# Should the nether be unlocked by default to islands?
unlock: true
# Custom name for the nether world.
# When empty, the name will be "<island-world>_nether"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
end:
# Should the end world be enabled?
enabled: false
# Should the end be unlocked by default to islands?
unlock: false
# Custom name for the end world.
# When empty, the name will be "<island-world>_the_end"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# Should dragon fight be enabled? This will spawn dragons for each island.
# This feature is in beta, expect bugs!
dragon-fight: false
# The difficulty of the island worlds.
difficulty: EASY

# All settings related to the spawn island.
spawn:
# The location of the island. Players will be teleported to this
# location in many events, such as disbanding islands & getting expelled from one.
location: SuperiorWorld, 0, 100, 0, 0, 0

# Should the spawn be protected?
# When disabled, it's your responsibility to protect the spawn!
# Therefore, settings will be still applied to the area if false.
protection: true

# A list of settings that will be enabled for the spawn.
settings:
- CROPS_GROWTH
- LAVA_FLOW
- NATURAL_ANIMALS_SPAWN
- SPAWNER_ANIMALS_SPAWN
- TREE_GROWTH
- WATER_FLOW

# A list of permissions for the spawn island.
permissions: []

# Should a world border be displayed in the spawn?
world-border: false

# Set the radius of the spawn island.
# This can exceed the max island size, but be aware that it doesn't overlap other islands.
size: 200

# Should players get damage in the spawn?
players-damage: false

# When enabled, players will get teleported upon void fall.
# If they fall not in an island, they will be teleported to spawn.
void-teleport:
members: true
visitors: true

# When disabled, visitors won't get damaged in other islands.
visitors-damage: false

# When disabled, coop won't get damaged in islands they are coop with.
coop-damage: true

# The amount of times a player can disband an island.
# If you want to disable this feature, set it to 0.
disband-count: 5

# Should the list of members in island top also include the island leader?
island-top-include-leader: true

# Set default placeholders that will be returned if the island is null.
# Please use the <placeholder>:<default> format.
# You can find a list of placeholders here: bg-software.com
default-placeholders:
- superior_island_leader:N/A
- superior_island_level:0
- superior_island_worth:0

# Should a confirm gui be displayed when /is ban is executed.
ban-confirm: true

# Should a confirm gui be displayed when /is disband is executed.
disband-confirm: true

# Should a confirm gui be displayed when /is kick is executed.
kick-confirm: true

# Should a confirm gui be displayed when /is leave is executed.
leave-confirm: true

# If you want a specific spawners provider to use, specify it here.
# Providers: Auto, WildStacker, EpicSpawners, MergedSpawner, PvpingSpawners, SilkSpawners, RoseStacker
spawners-provider: AUTO

# If you want a specific stacked-blocks provider to use, specify it here.
# Providers: Auto, WildStacker, RoseStacker
stacked-blocks-provider: AUTO

# Should inventories of island members get cleared after disbanding their island?
disband-inventory-clear: true

# All settings related to island names.
island-names:
# Should creation of islands will ask for name (/is create <name>)?
required-for-creation: true

# The maximum length for names.
max-length: 16

# The minimum length for names.
min-length: 3

# A list of names that will be blacklisted.
filtered-names:
- fuck
- duck
- hypixel

# Should names have color support enabled?
color-support: true

# Should names be displayed on island-top?
island-top: true

# Should the plugin prevent players from using player names as island names?
prevent-player-names: false

# Should players get teleported to the island after they accept an invite?
teleport-on-join: false

# Should players get teleported to spawn when they are kicked from their island?
teleport-on-kick: true

# Should the inventory of the players get cleared after they accept an invite?
clear-on-join: false

# Should players be able to rate their own islands?
rate-own-island: false

# A list of default settings for new islands.
# You can find a list of settings here: bg-software.com
default-settings:
- CREEPER_EXPLOSION
- NATURAL_ANIMALS_SPAWN
- NATURAL_MONSTER_SPAWN
- SPAWNER_ANIMALS_SPAWN
- SPAWNER_MONSTER_SPAWN
- WATER_FLOW
- LAVA_FLOW
- CROPS_GROWTH
- TREE_GROWTH
- FIRE_SPREAD
- EGG_LAY

# Should redstone be disabled on islands that none of the members are online?
# This should increase performance on the server.
disable-redstone-offline: true

# Settings related to afk integrations.
# Supported AFK plugins: Essentials, CMI
afk-integrations:
# Should redstone be disabled when all the players inside the island are AFK?
disable-redstone: false
# Should mob spawning be disabled when all the players inside the island are AFK?
disable-spawning: false

# A list of commands that should have cooldown.
# Cooldowns are in milliseconds.
# You can disable this section by using:
# commands-cooldown:
# random:
# cooldown: 0
commands-cooldown:
recalc:
cooldown: 30000
bypass-permission: superior.cooldown.bypass.recalc

# Set a cooldown for upgrading island values.
# Cooldowns are in milliseconds.
# You can disable this cooldown by setting it to -1.
upgrade-cooldown: -1

# Set the number formatting to be used.
# You can see a list of formats under the "Language Tag" column here:
# www.oracle.com
number-format: en-US

# Set the date formatting to be used.
# You can see more information about it here:
# docs.oracle.com
date-format: dd/MM/yyyy HH:mm:-ss

# Should players skip menus with only one items inside them?
# When enabled, creation, island-warps and island-chest menus will be skipped if only one item is inside them.
skip-one-item-menus: false

# Should visitors get teleported to spawn when pvp is enabled in an island?
teleport-on-pvp-enable: true

# Should visitors get immuned to pvp for 10 seconds when they teleport to an island that has the settings enabled?
# This doesn't apply to the spawn island!
immune-to-pvp-when-teleport: true

# A list of commands that cannot be executed by visitors.
blocked-visitors-commands: []

# Set items for containers inside island schematics.
default-containers:
# Should this setting be enabled?
enabled: false
containers:
# The type of the container.
chest:
# The contents of the container.
'0':
type: ICE
amount: 2
'1':
type: MELON
'2':
type: TORCH
amount: 2
'3':
type: BONE
'4':
type: LAVA_BUCKET
'5':
type: PUMPKIN_SEEDS
'6':
type: SUGAR_CANE
'7':
type: RED_MUSHROOM
'8':
type: BROWN_MUSHROOM
'9':
type: CACTUS
'10':
type: BREAD
'11':
type: WHEAT
'12':
type: LEATHER_BOOTS
'13':
type: LEATHER_LEGGINGS
'14':
type: LEATHER_CHESTPLATE
'15':
type: LEATHER_HELMET

# Set lines for signs inside island schematics.
# You can use the following placeholders:
# {player} - The island-owner's name
# {island} - The island's name if exists. if not, the owner's name will be pasted.
# You can disable this feature by setting the section to 'default-signs: []'
default-signs: []

# A list of commands that will be executed when an event is called.
# You can find a list of events here:
# https://github.com/OmerBenGera/Supe...va/com/bgsoftware/superiorskyblock/api/events
# A list of placeholders (Not all of them work for all the events):
# %island% %player% %schematic% %enter-cause% %target% %leave-cause% %old-owner% %new-owner% %worth% %level%
event-commands:
IslandCreateEvent: []

# A delay before getting teleported to a warp (in milliseconds).
# Players cannot move in that time, or the teleportation will be cancelled.
warps-warmup: 0

# A delay before getting teleported to your island (in milliseconds).
# Players cannot move in that time, or the teleportation will be cancelled.
home-warmup: 0

# Should liquids get updated when pasting schematics?
liquid-update: false

# Should lights get updated when pasting schematics?
# Enabling this can drop performance a bit.
lights-update: false

# A list of worlds that PvP will be enabled between island members.
pvp-worlds:
- PvP

# Stop players from leaving their island by walking through the border.
stop-leaving: false

# Should the values menu be enabled?
values-menu: true

# A list of crops that will be affected by the crop growth multiplier.
# You can find a list of materials here: bg-software.com
crops-to-grow:
- CACTUS
- SUGAR_CANE_BLOCK
- SUGAR_CANE
- MELON_STEM
- ATTACHED_MELON_STEM
- RED_MUSHROOM
- BROWN_MUSHROOM
- PUMPKIN_STEM
- ATTACHED_PUMPKIN_STEM
- VINE
- COCOA
- SAPLING
- DARK_OAK_SAPLING
- JUNGLE_SAPLING
- OAK_SAPLING
- ACACIA_SAPLING
- BIRCH_SAPLING
- SPRUCE_SAPLING
- CROPS
- WHEAT
- CARROT
- POTATO

# How frequency should the crops task run? (in ticks)
# You can disable this feature by setting it to 0.
# Warning: When disabled, crops-growth multiplier will not function!
crops-interval: 5

# Should only the back button work for closing menus?
only-back-button: false

# Should players be able to build outside their islands?
# All islands will have the size of the max-island-size * 1.5, which means islands will be connected to each other.
# It's recommended to have a low max island size when this feature is enabled!
build-outside-island: false

# The default language to be used.
# This should be the same as your language file's name.
default-language: en-US

# Should world borders be enabled by default for new players?
default-world-border: true

# Should blocks stacking be enabled by default for new players?
default-blocks-stacker: true

# Should panels be toggled by default for new players?
default-toggled-panel: false

# Should fly mode be enabled by default for new players?
default-island-fly: false

# What the default color for world borders be?
# Can be BLUE, GREEN or RED.
default-border-color: BLUE

# Should obsidian get turned into a lava bucket when clicking it with a bucket in hand?
obsidian-to-lava: false

# Should the worth values be synced with other prices providers?
# You can set the following values: NONE (disabled), BUY (buy prices), SELL (sell prices)
# Supported Providers: ShopGUIPlus
sync-worth: NONE

# Can the worth value of the island be negative?
negative-worth: true

# Can the level of the island be negative?
negative-level: true

# A list of events that will not be fired. This can increase performance.
# You can find a list of events here:
# https://github.com/OmerBenGera/Supe...va/com/bgsoftware/superiorskyblock/api/events
disabled-events: []

# Should there be a schematic-name argument in the create command?
# When enabled, people will be able to skip the create menu and create islands directly with the command.
schematic-name-argument: true

# Settings related to the island chest.
island-chests:
# The chest title.
chest-title: '&4Island Chest'
# Default amount of pages.
# You can set this value to 0 to not have any pages by default.
default-pages: 0
# Default size for the pages.
default-size: 3

# Custom aliases for plugin's commands.
command-aliases:
example-command:
- Aliase1
- Aliase2

# A list of valuable blocks.
# These blocks require the "VALUABLE_BREAK" permission in order to break them.
valuable-blocks: []

# Set preview locations for schematics.
# You can disable this feature by setting the section to 'preview-islands: {}'
# Make sure you follow the location format: '<world>, <x>, <y>, <z>'
preview-islands:
normal: world, 0, 100, 0
mycel: world, 0, 100, 0
desert: world, 0, 100, 0

# Should vanished players be hidden in tab completes?
tab-complete-hide-vanished: true

# When enabled, the drops multiplier will only multiply drops of entities that were killed by players.
drops-upgrade-players-multiply: false

# The delay between protected messages (in ticks)
protected-message-delay: 60

# Should players be able to create warp categories?
warp-categories: true

# Should the physics listener be activated?
# This must be enabled if one of the stacked blocks can be affected by gravity or other things.
# Disabling this listener can help with performance.
physics-listener: true

# Should players be charged when using island warps?
# You can set an amount of money to charge, 0 to disable the feature.
charge-on-warp: 0

# Should island warps be public by default?
public-warps: false

# Timeout for the recalculate task, in seconds.
# If you want to disable the timeout, set this to 0 or below.
recalc-task-timeout: 10
Ủa encomyshopgui mà ;-;
 
Ủa encomyshopgui mà ;-;
:)))) xin lỗi đã đợi lâu

# Config.yml of EconomyShopGUI
#
# More info about all of the options can be found at the EconomyShopGUI wiki
# gpplugins.gitbook.io
####################################################################################
# #
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# ############## ######## #
# ## ## #
# ## ## #
# ## ## #
# ######## ####### ############ #
# ######## ####### ############ #
# ## ## #
# ## ## #
# ## ## #
# ############## ######## #
# ############## ######## #
# #
# #
# #
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# ## ## ## ## #
# ## ## ## ## #
# ## ## ## ## #
# ## ######### ## ## ## #
# ## ########## ## ## ## #
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# ## ## ## ## ## #
# ## ## ## ## ## #
# ############# ############# #### #
# ########### ########### ######## #
# #
# #
# #
####################################################################################
#
config-version: 1.1.6
# WARNING: Do not change this value as this might end up in a plugin that does not work!!
#----------------------------------------------Language-------------------------------------------------

# Here you can change the language of the plugin.
language-file: lang-en.yml

# See this link for all available language files: gpplugins.gitbook.io


#-----------------------------------------------Locale--------------------------------------------------

# This is the locale of the plugin.
# Currently its only used to format the prices.
locale: en-US

# Note: This is not the locale at which messages will be translated, see the above option for that.
# The locale is set in BCP 47 language tag.
# See this website for some example BCP 74 language tag you can use: appmakers.dev


#-----------------------------------------------Updates-------------------------------------------------

# This option enables or disables the automatic checking of updates for the plugin on startup or reload of the plugin
update-checking: true


#----------------------------------------------DebugMode------------------------------------------------

# Set this value to false to disable debug mode and do not send debug messages to the console.
debug: true
# NOTE: The console may get spammed when debug mode is enabled.


#---------------------------------------DisabledCommandsInWorlds----------------------------------------

# The setting below enables or disables the disabled commands inside certain worlds feature
# When this option is true, the commands that are added to the world inside the list below will be disabled
enable-disabled-worlds: false

# List of commands with disabled worlds
# Each command has its own list of worlds that will be disabled.
# If a command is not added or the list with worlds for the specified command is empty,
# the command will work in every world.
disabled-worlds-per-command:
shop:
- 'testbuilding'
sellall:
- 'randompvp'
editshop:
- 'boss-fights'
- 'Survival-Spawn'

# NOTE: Commands disabled inside worlds with the feature above will still be registered inside the server,
# meaning that a command still can conflict with the same command from another plugin.


#--------------------------------------------SpawnerProvider--------------------------------------------

# This option can be used to set an external spawner provider to use for the spawners inside the shop
# Available values:
# DEFAULT = The default spawner provider inside ESGUI
# SILKSPAWNERS = An external spawner provider
# WILDSTACKER = An external spawner provider that can stack/upgrade spawners
# ULTIMATESTACKER = An external spawner provider that can stack spawners
# ROSESTACKER = An external spawner provider that can stack spawners
spawner-provider: DEFAULT
# NOTE: When there is no spawner provider set, the default will be used


#------------------------------------------PlayerTransactions-------------------------------------------

# When this option is set to true, every time a player sells/buys something from the server, it will output it in the console.
# This way the server owner or staff can see when a item is bought/sold many times or control/correct prices and exploits in the shop.
log-player-transactions: true
# Set to false to disable this.

# Should we drop the remaining items on the ground when the players inventory is full?
drop-remaining-items-on-ground: false
# When this option is false, the plugin will only give the items that fit inside the inventory and the remaining items will be cancelled. The player will only pay for the amount of items that fit inside the inventory.
# Warning: When this option is true, players could lag out your server by buying an insane amount of items that fall on the ground!

# When purchasing a item from shop, should the transaction message say which material was sold/bought from shop or should it be the item name?
use-item-name: true
# When this is false, purchasing/selling a item to shop will cause the message in chat use the material name of the item instead of the item name to let the player know what has been sold/bought


#-----------------------------------------------MainShop------------------------------------------------

# Set the size of the main shop inventory in rows
# Possible values: 2 | 3 | 4 | 5 | 6
mainshop-size: 6
# Note that the navigation bar also is 1 row which can't be disabled


#--------------------------------------------NavigationBar----------------------------------------------

# These settings allow you to customize the items in the bottom row of the GUI, aka the navigation bar
# Valid placeholders:
# %player_name% = the player name
# %player_balance% = the player's balance
# %player_level% = the player's ingame experience level
# %translations-money% = the translated message of 'money'
# %translations-level% = the translated message of 'level'
# %translations-previous-page% = the translated message of 'previous-page'
# %translations-current-page% = the translated message of 'current-page'
# %translations-next-page% = the translated message of 'next-page'
# %translations-back% = the translated message of 'back'
# %translations-cancel% = the translated message of 'cancel'
# Valid actions:
# PAGE_BACK = Open the previous page when clicked
# PAGE_NEXT = Open the next page when clicked
# BACK = Open the previous menu when clicked

# The navigation bar that appears in the main menu
main-menu-nav-bar:
1:
material: player_head
name: '%player_name%'
lore:
- '%translations-money%: &c%player_balance%'
2:
material: air
3:
material: air
4:
material: air
5:
material: air
6:
material: air
7:
material: air
8:
material: air
9:
material: barrier
name: '%translations-cancel%'
action: BACK

# The navigation bar that appears in every shop category
shops-nav-bar:
1:
material: player_head
skullowner: '%player_name%'
name: '%player_name%'
lore:
- '%translations-money%: &c%player_balance%'
2:
material: air
3:
material: air
4:
material: red_stained_glass_pane
name: '%translations-previous-page%'
action: PAGE_BACK
5:
material: paper
name: '%translations-current-page%'
6:
material: blue_stained_glass_pane
name: '%translations-next-page%'
action: PAGE_NEXT
7:
material: air
8:
material: air
9:
material: barrier
name: '%translations-back%'
action: BACK

# The navigation bar that appears in the buy/sell screens and the buy stacks screen
transaction-screens-nav-bar:
1:
material: player_head
skullowner: '%player_name%'
name: '%player_name%'
lore:
- '%translations-money%: &c%player_balance%'
2:
material: air
3:
material: air
4:
material: air
5:
material: air
6:
material: air
7:
material: air
8:
material: air
9:
material: barrier
name: '%translations-back%'
action: BACK


#---------------------------------------------ItemSettings----------------------------------------------

# Allows items with a different name to be sold to the shop
allow-renamed-items: true

# Allows items with different lore to be sold to the shop
allow-lore-items: false

# Enable/disable the lore on items given to players when a item is bought from shop
bought-items-lore: true

# Allows enchants greater than the max that Mojang has specified.
allow-unsafe-enchants: true

# This option will toggle whether non-stackable/over-stacked items are allowed inside the shop
# When having troubles with illegal-stack plugins and this plugin, disable this option to limit item stacking to their natural stack size to prevent future issues
allow-illegal-stacks: true

# The NBT Tags listed below will be ignored when a item gets sold to the shop
# For example:
# When a tool/armor is damaged it cannot be sold to the server by default, if you add the 'Damage' tag to the list below. A damaged item can be sold to the shop
sold-items-ignored-NBTtags:
- 'hi'
# The 'RepairCost' tag is added by default since all items that get repaired by anvil/mending will get it, if we don't add it to the ignored list, a item repaired will not be able to be sold to the server

# Enable or disable discounts inside the shop
enable-discounts: false

# Here you can set all discounts active inside the shop
# Every entry is a shop section that holds the permission nodes with their discounts
discounts:
Blocks:
vip: 20
gold: 2.5
Farming:
vip: 15
Redstone:
diamond: 30
# If a player has for example access to 2 permission discounts inside the same shop section, the group with the highest discount will be active

# Set the limit for maximum pages inside a shop section, default is 50 but you can expand it to 100 if needed
max-shop-pages: 50
# Note: 50 pages is already a limit of 2250 items(50 * 45) inside one shop section which will most likely never be used.
# We only decided to add a limit to this to prevent people from making a shop with a redundant amount of pages(1000/5000/...),
# if you really need more pages inside your shop which will most likely never happen, just join our support server and tell us why you need it, we will increase this limit only if we see this being a need.

# These settings can be changed to customize the option items inside the buy/sell screen
buy-sell-screen:
remove32:
material: magenta_stained_glass_pane
remove16:
material: magenta_stained_glass_pane
remove1:
material: magenta_stained_glass_pane
add1:
material: light_blue_stained_glass_pane
add16:
material: light_blue_stained_glass_pane
add32:
material: light_blue_stained_glass_pane
remove32stacks:
material: magenta_stained_glass
remove16stacks:
material: magenta_stained_glass
remove1stack:
material: magenta_stained_glass
add1stack:
material: light_blue_stained_glass
add16stacks:
material: light_blue_stained_glass
add32stacks:
material: light_blue_stained_glass
buy-items:
material: paper
sell-items:
material: paper
buy-stacks:
material: chest
sell-all:
material: emerald


#-----------------------------------------------Commands------------------------------------------------

# These are the commands included in EconomyShopGUI
# Set an command to true to enable it, and set an command to false to disable it.

commands:
sellall: true
shop: true
sreload: true
editshop: true
sellgui: true

# Set different aliases for the main shop command, defaults to /shop if empty
# Do not use a slash('/') before the command name or it will not work
shop-commands:
- 'shop'
# - "market"

# Set different aliases for the sellall command, defaults to /sellall if empty
sellall-commands:
- 'sellall'

# Set different aliases for the sellgui command, defaults to /sellgui if empty
sellgui-commands:
- 'sellgui'

#-------------------------------------------DisableBackButton-------------------------------------------

# This option will enable/disable disabling the back button when opening a shop section directly by the command /shop <section>
# This option is use full if you have a NPC plugin setup when you click on it it will open a specific shop section, this will prevent the players to go back to the main menu and choose another shop section.
disableBackButtonWithShopSectionCommand: true


#----------------------------------------------JoinMessage----------------------------------------------

# Here you can enable or disable the JoinMessage
enable-joinmessage: false


#-----------------------------------------------LevelEvent----------------------------------------------

# Here you can enable or disable the LevelEvent
enable-levelevent: false

# Here you can set the amount of money a player gets when he is level 5, 10, 15
leveleventmoney5/10/15: 10

# Here you can set the amount of money a player gets when he is level 20, 25, 30
leveleventmoney20/25/30: 50


#-----------------------------------------------SpawnerSettings---------------------------------------

# NOTE: Changing any of the below settings requires a server restart to take effect

# If you set this to 'false' you can only place spawners that are bought, you won't be able to get them back with an (Silk Touch) pickaxe.
enable-spawnerbreak: true

# When this option is set to false, you will no longer be able to place spawners bought from the shop with the EconomyShopGUI spawner system.
enable-spawnerplace: true

# This option will disable/enable the XP dropped when a spawner is broken.
player-placed-spawners-drop-exp: false

# Set the items that are allowed to break a spawner
# If a spawner gets broken with another item then listed here, the spawner will not be given to the player
spawner-break-tools:
1:
material: DIAMOND_PICKAXE
enchantments:
- 'SILK_TOUCH'
2:
material: IRON_PICKAXE
3:
material: NETHERITE_PICKAXE
enchantments:
- 'SILK_TOUCH'

# NOTE: When any other 3rd party spawner provider is enabled and setup, these options will no longer work since they are not controlled anymore by ESGUI
 
:)))) xin lỗi đã đợi lâu

# Config.yml of EconomyShopGUI
#
# More info about all of the options can be found at the EconomyShopGUI wiki
# gpplugins.gitbook.io
####################################################################################
# #
# ############## ######## #
# ############## ######## #
# ## ## #
# ## ## #
# ## ## #
# ######## ####### ############ #
# ######## ####### ############ #
# ## ## #
# ## ## #
# ## ## #
# ############## ######## #
# ############## ######## #
# #
# #
# #
# ########### ## ## ######## #
# ############# ## ## #### #
# ## ## ## ## #
# ## ## ## ## #
# ## ## ## ## #
# ## ######### ## ## ## #
# ## ########## ## ## ## #
# ## ## ## ## ## #
# ## ## ## ## ## #
# ## ## ## ## ## #
# ############# ############# #### #
# ########### ########### ######## #
# #
# #
# #
####################################################################################
#
config-version: 1.1.6
# WARNING: Do not change this value as this might end up in a plugin that does not work!!
#----------------------------------------------Language-------------------------------------------------

# Here you can change the language of the plugin.
language-file: lang-en.yml

# See this link for all available language files: gpplugins.gitbook.io


#-----------------------------------------------Locale--------------------------------------------------

# This is the locale of the plugin.
# Currently its only used to format the prices.
locale: en-US

# Note: This is not the locale at which messages will be translated, see the above option for that.
# The locale is set in BCP 47 language tag.
# See this website for some example BCP 74 language tag you can use: appmakers.dev


#-----------------------------------------------Updates-------------------------------------------------

# This option enables or disables the automatic checking of updates for the plugin on startup or reload of the plugin
update-checking: true


#----------------------------------------------DebugMode------------------------------------------------

# Set this value to false to disable debug mode and do not send debug messages to the console.
debug: true
# NOTE: The console may get spammed when debug mode is enabled.


#---------------------------------------DisabledCommandsInWorlds----------------------------------------

# The setting below enables or disables the disabled commands inside certain worlds feature
# When this option is true, the commands that are added to the world inside the list below will be disabled
enable-disabled-worlds: false

# List of commands with disabled worlds
# Each command has its own list of worlds that will be disabled.
# If a command is not added or the list with worlds for the specified command is empty,
# the command will work in every world.
disabled-worlds-per-command:
shop:
- 'testbuilding'
sellall:
- 'randompvp'
editshop:
- 'boss-fights'
- 'Survival-Spawn'

# NOTE: Commands disabled inside worlds with the feature above will still be registered inside the server,
# meaning that a command still can conflict with the same command from another plugin.


#--------------------------------------------SpawnerProvider--------------------------------------------

# This option can be used to set an external spawner provider to use for the spawners inside the shop
# Available values:
# DEFAULT = The default spawner provider inside ESGUI
# SILKSPAWNERS = An external spawner provider
# WILDSTACKER = An external spawner provider that can stack/upgrade spawners
# ULTIMATESTACKER = An external spawner provider that can stack spawners
# ROSESTACKER = An external spawner provider that can stack spawners
spawner-provider: DEFAULT
# NOTE: When there is no spawner provider set, the default will be used


#------------------------------------------PlayerTransactions-------------------------------------------

# When this option is set to true, every time a player sells/buys something from the server, it will output it in the console.
# This way the server owner or staff can see when a item is bought/sold many times or control/correct prices and exploits in the shop.
log-player-transactions: true
# Set to false to disable this.

# Should we drop the remaining items on the ground when the players inventory is full?
drop-remaining-items-on-ground: false
# When this option is false, the plugin will only give the items that fit inside the inventory and the remaining items will be cancelled. The player will only pay for the amount of items that fit inside the inventory.
# Warning: When this option is true, players could lag out your server by buying an insane amount of items that fall on the ground!

# When purchasing a item from shop, should the transaction message say which material was sold/bought from shop or should it be the item name?
use-item-name: true
# When this is false, purchasing/selling a item to shop will cause the message in chat use the material name of the item instead of the item name to let the player know what has been sold/bought


#-----------------------------------------------MainShop------------------------------------------------

# Set the size of the main shop inventory in rows
# Possible values: 2 | 3 | 4 | 5 | 6
mainshop-size: 6
# Note that the navigation bar also is 1 row which can't be disabled


#--------------------------------------------NavigationBar----------------------------------------------

# These settings allow you to customize the items in the bottom row of the GUI, aka the navigation bar
# Valid placeholders:
# %player_name% = the player name
# %player_balance% = the player's balance
# %player_level% = the player's ingame experience level
# %translations-money% = the translated message of 'money'
# %translations-level% = the translated message of 'level'
# %translations-previous-page% = the translated message of 'previous-page'
# %translations-current-page% = the translated message of 'current-page'
# %translations-next-page% = the translated message of 'next-page'
# %translations-back% = the translated message of 'back'
# %translations-cancel% = the translated message of 'cancel'
# Valid actions:
# PAGE_BACK = Open the previous page when clicked
# PAGE_NEXT = Open the next page when clicked
# BACK = Open the previous menu when clicked

# The navigation bar that appears in the main menu
main-menu-nav-bar:
1:
material: player_head
name: '%player_name%'
lore:
- '%translations-money%: &c%player_balance%'
2:
material: air
3:
material: air
4:
material: air
5:
material: air
6:
material: air
7:
material: air
8:
material: air
9:
material: barrier
name: '%translations-cancel%'
action: BACK

# The navigation bar that appears in every shop category
shops-nav-bar:
1:
material: player_head
skullowner: '%player_name%'
name: '%player_name%'
lore:
- '%translations-money%: &c%player_balance%'
2:
material: air
3:
material: air
4:
material: red_stained_glass_pane
name: '%translations-previous-page%'
action: PAGE_BACK
5:
material: paper
name: '%translations-current-page%'
6:
material: blue_stained_glass_pane
name: '%translations-next-page%'
action: PAGE_NEXT
7:
material: air
8:
material: air
9:
material: barrier
name: '%translations-back%'
action: BACK

# The navigation bar that appears in the buy/sell screens and the buy stacks screen
transaction-screens-nav-bar:
1:
material: player_head
skullowner: '%player_name%'
name: '%player_name%'
lore:
- '%translations-money%: &c%player_balance%'
2:
material: air
3:
material: air
4:
material: air
5:
material: air
6:
material: air
7:
material: air
8:
material: air
9:
material: barrier
name: '%translations-back%'
action: BACK


#---------------------------------------------ItemSettings----------------------------------------------

# Allows items with a different name to be sold to the shop
allow-renamed-items: true

# Allows items with different lore to be sold to the shop
allow-lore-items: false

# Enable/disable the lore on items given to players when a item is bought from shop
bought-items-lore: true

# Allows enchants greater than the max that Mojang has specified.
allow-unsafe-enchants: true

# This option will toggle whether non-stackable/over-stacked items are allowed inside the shop
# When having troubles with illegal-stack plugins and this plugin, disable this option to limit item stacking to their natural stack size to prevent future issues
allow-illegal-stacks: true

# The NBT Tags listed below will be ignored when a item gets sold to the shop
# For example:
# When a tool/armor is damaged it cannot be sold to the server by default, if you add the 'Damage' tag to the list below. A damaged item can be sold to the shop
sold-items-ignored-NBTtags:
- 'hi'
# The 'RepairCost' tag is added by default since all items that get repaired by anvil/mending will get it, if we don't add it to the ignored list, a item repaired will not be able to be sold to the server

# Enable or disable discounts inside the shop
enable-discounts: false

# Here you can set all discounts active inside the shop
# Every entry is a shop section that holds the permission nodes with their discounts
discounts:
Blocks:
vip: 20
gold: 2.5
Farming:
vip: 15
Redstone:
diamond: 30
# If a player has for example access to 2 permission discounts inside the same shop section, the group with the highest discount will be active

# Set the limit for maximum pages inside a shop section, default is 50 but you can expand it to 100 if needed
max-shop-pages: 50
# Note: 50 pages is already a limit of 2250 items(50 * 45) inside one shop section which will most likely never be used.
# We only decided to add a limit to this to prevent people from making a shop with a redundant amount of pages(1000/5000/...),
# if you really need more pages inside your shop which will most likely never happen, just join our support server and tell us why you need it, we will increase this limit only if we see this being a need.

# These settings can be changed to customize the option items inside the buy/sell screen
buy-sell-screen:
remove32:
material: magenta_stained_glass_pane
remove16:
material: magenta_stained_glass_pane
remove1:
material: magenta_stained_glass_pane
add1:
material: light_blue_stained_glass_pane
add16:
material: light_blue_stained_glass_pane
add32:
material: light_blue_stained_glass_pane
remove32stacks:
material: magenta_stained_glass
remove16stacks:
material: magenta_stained_glass
remove1stack:
material: magenta_stained_glass
add1stack:
material: light_blue_stained_glass
add16stacks:
material: light_blue_stained_glass
add32stacks:
material: light_blue_stained_glass
buy-items:
material: paper
sell-items:
material: paper
buy-stacks:
material: chest
sell-all:
material: emerald


#-----------------------------------------------Commands------------------------------------------------

# These are the commands included in EconomyShopGUI
# Set an command to true to enable it, and set an command to false to disable it.

commands:
sellall: true
shop: true
sreload: true
editshop: true
sellgui: true

# Set different aliases for the main shop command, defaults to /shop if empty
# Do not use a slash('/') before the command name or it will not work
shop-commands:
- 'shop'
# - "market"

# Set different aliases for the sellall command, defaults to /sellall if empty
sellall-commands:
- 'sellall'

# Set different aliases for the sellgui command, defaults to /sellgui if empty
sellgui-commands:
- 'sellgui'

#-------------------------------------------DisableBackButton-------------------------------------------

# This option will enable/disable disabling the back button when opening a shop section directly by the command /shop <section>
# This option is use full if you have a NPC plugin setup when you click on it it will open a specific shop section, this will prevent the players to go back to the main menu and choose another shop section.
disableBackButtonWithShopSectionCommand: true


#----------------------------------------------JoinMessage----------------------------------------------

# Here you can enable or disable the JoinMessage
enable-joinmessage: false


#-----------------------------------------------LevelEvent----------------------------------------------

# Here you can enable or disable the LevelEvent
enable-levelevent: false

# Here you can set the amount of money a player gets when he is level 5, 10, 15
leveleventmoney5/10/15: 10

# Here you can set the amount of money a player gets when he is level 20, 25, 30
leveleventmoney20/25/30: 50


#-----------------------------------------------SpawnerSettings---------------------------------------

# NOTE: Changing any of the below settings requires a server restart to take effect

# If you set this to 'false' you can only place spawners that are bought, you won't be able to get them back with an (Silk Touch) pickaxe.
enable-spawnerbreak: true

# When this option is set to false, you will no longer be able to place spawners bought from the shop with the EconomyShopGUI spawner system.
enable-spawnerplace: true

# This option will disable/enable the XP dropped when a spawner is broken.
player-placed-spawners-drop-exp: false

# Set the items that are allowed to break a spawner
# If a spawner gets broken with another item then listed here, the spawner will not be given to the player
spawner-break-tools:
1:
material: DIAMOND_PICKAXE
enchantments:
- 'SILK_TOUCH'
2:
material: IRON_PICKAXE
3:
material: NETHERITE_PICKAXE
enchantments:
- 'SILK_TOUCH'

# NOTE: When any other 3rd party spawner provider is enabled and setup, these options will no longer work since they are not controlled anymore by ESGUI
mình xem thì ở trên hình và config ko có dòng màu tím đó chắc do xung đột
 
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