- Tham gia
- 19/03/2017
- Bài viết
- 30
Như tiêu đề, hôm nay rãnh quá config một con boss có skill hơi bị bá 
Boss có tên "Bé Rồng Sấm Sét", Máu: 100k, Sát thương: 101,Giáp: 100.
Đây là ảnh minh họa:
Đó như ae thấy hơi bị xịn
Download File:
Mong anh em test và đánh giá con boss mình làm.

Boss có tên "Bé Rồng Sấm Sét", Máu: 100k, Sát thương: 101,Giáp: 100.
Đây là ảnh minh họa:
Đó như ae thấy hơi bị xịn

Download File:
- drive.google.com cài file này vào phần Folder Mobs *plugins\MythicMobs\Mobs*
- drive.google.com cài file này vào phần Folder Skills *plugins\MythicMobs\Skills*
KannaKamui.yml
Mã:
KannaKamui:
Type: Wither_Skeleton
Display: '&7[ &4BOSS&7 ] &cBé Rồng &5Sấm Sét'
Health: 100000
Damage: 101
Armor: 100
BossBar:
Enabled: true
Title: '&7[ &4BOSS&7 ] &cBé Rồng &5Sấm Sét'
Range: 200
Color: RED
Style: SEGMENTED_20
Options:
FollowRange: 150
MovementSpeed: 0.000000001
PreventMobKillDrops: true
PreventItemPickup: true
PreventOtherDrops: true
PreventRandomEquipment: true
PreventRenaming: true
PreventSunburn: true
Silent: true
Drops:
Skills:
- skill{s=LBall} @target ~onTimer:20
- skill{s=EBang} @self ~onTimer:20
- skill{s=FMethor} @PIR{r=100} ~onTimer:20
- skill{s=BallR} @target ~onTimer:20
Disguise:
Type: Player
Skin: 'JulieSigtunas'
Player: '&dKannaKamui'
OrbitalLaserBeam:
Type: Armor_Stand
Display: ''
Health: 1000
Damage: 0
Equipment:
- air:0
DamageModifiers:
- ENTITY_ATTACK 0
- PROJECTILE 0
- FIRE 0
- FIRE_TICK 0
- LAVA 0
- FALL 0
- SUFFOCATION 0
- MAGIC 0
- CUSTOM 0
- CONTACT 0
- ENTITY_EXPLOSION 0
- BLOCK_EXPLOSION 0
Skills:
- skill{s=OrbitalLaserDestruction} @self ~onSpawn
Options:
PreventOtherDrops: true
KnockbackResistance: 1
Silent: true
Invincible: true
Invisible: true
AITargetSelectors:
- 0 clear
- 1 players
SkillKanna.yml
Mã:
LBall:
Cooldown: 10
Skills:
- projectile{oT=LBall2;oH=LBall3;v=8;i=1;d=100000;syo=1;hO=0;hR=1;vR=1}
- projectile{oT=LBall2;oH=LBall3;v=8;i=1;d=100000;syo=1;hO=10;hR=1;vR=1}
- projectile{oT=LBall2;oH=LBall3;v=8;i=1;d=100000;syo=1;hO=-10;hR=1;vR=1}
- projectile{oT=LBall2;oH=LBall3;v=8;i=1;d=100000;syo=1;hO=20;hR=1;vR=1}
- projectile{oT=LBall2;oH=LBall3;v=8;i=1;d=100000;syo=1;hO=-20;hR=1;vR=1}
LBall2:
Skills:
- effect:particles{particle=flame;speed=0;amount=20;hS=0.2;vS=0.2;speed=0} @Origin
LBall3:
Skills:
- damage{a=25} @Origin
- ignite{d=120) @Origin
- lightning{damage=5) @Origin
EBang:
Cooldown: 45
Skills:
- effect:particlering{particle=dragonbreath;points=20;radius=10;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=11;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=12;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=13;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=14;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=14;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=15;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=16;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;radius=17;amount=40;hS=1;vS=0;points=20} @self
- delay 2
- effect:particlering{particle=dragonbreath;radius=18;amount=40;hS=1;points=20;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;radius=19;amount=40;points=20;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;radius=20;points=20;amount=40;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;points=20;radius=21;amount=45;hS=1;vS=0} @self
- delay 2
- effect:particlering{particle=dragonbreath;radius=22;points=20;amount=45;hS=1;vS=0} @self
- damage{a=50} @PIR{r=22}
- lightning{damage=10} @PIR{r=22}
- throw{velocity=19;velocityY=9} @PIR{r=22}
FMethor:
Cooldown: 60
Skills:
- sendtitle{title="&aBé Rồng đang thả Thiên Thạch";subtitle="&7[ &cNé Lẹ &7]";d=60} @PIR{r=100}
- summon{t=OrbitalLaserBeam} @PIR{r=100}
OrbitalLaserDestruction:
Skills:
- projectile{onTick=OrbitalLaserDestructionTick;onEnd=OrbitalLaserDestructionEnd;v=20;i=1;hR=2;vR=2;syo=75;sfo=0;mr=1000;d=500;sE=false;Repeat=6;RepeatInterval=10}
- effect:sound{s=entity.endermen.stare;p=2.0;v=3} @Origin
- delay 560
- remove @self
OrbitalLaserDestructionTick:
Skills:
- effect:particles{p=reddust;color=#00FFFF;a=20;vS=0.5;hS=0.5} @Origin
OrbitalLaserDestructionEnd:
Skills:
# You can change block damage to true to make this laser drill into the planet. VERY destructive.
- explosion{blockdamage=false;fire=false;yield=10} @Origin
- customdamage{a=5;i=false} @PlayersNearOrigin{r=7}
- effect:blockmask{m=magma;r=3;d=220} @Origin
- ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=3}
- delay 20
- effect:blockmask{m=magma;r=5;d=200} @Origin
- ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=5}
- delay 20
- effect:blockmask{m=magma;r=7;d=180} @Origin
- ignite{ticks=100;repeatInterval=10;repeat=1} @PlayersNearOrigin{r=7}
- delay 20
- effect:blockmask{m=magma;r=10;d=160} @Origin
- ignite{ticks=100;repeatInterval=10;repeat=15} @PlayersNearOrigin{r=10}
- remove @self
BallR:
Cooldown: 12
Skills:
- missile{ot=BallR1;oh=BallR2;v=4;i=1;hR=1;vR=1;in=0.75}
BallR1:
Skills:
- effect:particles{p=reddust;c=#00ff00;a=20;vS=0.2;hS=0.5} @origin
BallR2:
Skills:
- damage{a=15} @origin
- effect:particles{p=lava;a=20;hS=1;vS=1}
- effect:sound{s=entity.generic.explode;v=1;p=0}
- lightning @origin
Mong anh em test và đánh giá con boss mình làm.




