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# a Spigot Plugin by Team Requiem
# DO NOT TOUCH
config-version: 1.4
# Notifies players with the 'mmoitems.update-notify' perm node when
# they join the server if a new update is available for download.
# Requires /reload when changed.
update-notify: true
# Enable/disable the plugin iterating over the whole player inventory
# instead of just the players armor and held items.
# This option is required for the Ornament item type, however
# it CAN cause lag and/or take a lot of memory.
iterate-whole-inventory: false
# When this is set to true, skins can only be applied to an item ONCE.
locked-skins: true
# Enable/Disable abilities in the players offhand, stops
# players using abilities when interacting with chests, mining etc.
# Very useful if your have a lot of items that your players use in their
# off-hand like tomes!
disable-abilities-in-offhand: false
# By default, all player inventories will be updated every
# 10 ticks which corresponds to 2 inventory updates a second.
inventory-update-delay: 10
# When generating an item, the item level
# must match approximately the player level
# otherwise the player cannot use items/get useless items.
#
# The item level is always somewhere in the
# interval [playerLevel - spread, playerLevel + spread]
item-level-spread: 2
# When an item is generated with no tier,
# this is the capacity formula it will use.
default-item-capacity:
base: 3
scale: 0
spread: 0
max-spread: 0
# Changes the default value for some stats.
default:
attack-speed: 0.67
range: 16
blunt-rating: 33
recoil: 0.1
# Enable/disable the item glow feature. Make sure you
# reload your server when changing this option. This
# option might take extra performance so consider toggling
# it off if you have players or mobs dropping many items.
item-glow: true
item-upgrading:
# Display name suffix for upgraded items.
name-suffix: '&f &e(+#lvl#)'
# Whether to display in Item Name or Lore
# Disable if item renaming is available to players.
# If set to 'false', remember to include
# %upgrade_level% in your item lore.
display-in-name: true
# How stat changes are formatted
# in the stat suffix.
stat-change-suffix: '&f &e(+#stat#)'
# Whether or not to display which
# stats are changed in the lore.
# EXPERIMENTAL FEATURE
display-stat-changes: false
soulbound:
# Edit soulbound damage when players try to use
# items which are not bound to themselves.
damage:
base: 1
per-lvl: 1
# Whether or not soulbound items should be
# kept when a player dies.
keep-on-death: true
# Whether or not soulbound item can be
# dropped by the player
can-drop: true
auto-bind:
# The default Soulbind level to apply
# when automatically soulbinding
level: 1
# Here you can disable individual events for when
# Items should automatically soulbind to the player
# (Requires the 'Auto-Bind' stat to be true)
disable-on-pickup: false
disable-on-craft: false
disable-on-click: false
# Enable, disable, and customize the weapon effects here.
# Weapon effects depend on the item type & type set.
item-ability:
staff:
enabled: true
cooldown: 30
power: 1
gauntlet:
enabled: true
cooldown: 60
power: 1
blunt:
aoe:
enabled: true
cooldown: 2
stun:
enabled: true
chance: 5
cooldown: 30
power: 1
slashing:
enabled: true
cooldown: 2
piercing:
enabled: true
cooldown: 4
gem-sockets:
# Define the text you need to enter in the
# item gem sockets if you want to create an
# uncolored gem socket i.e a socket for any type of gem.
uncolored: 'Uncolored'
custom-blocks:
# Whether or not custom blocks should
# generate in the world according to
# their generation template.
enable-world-gen: false
# Whether or not to remove mushroom block drops
# from the droplist when mining a mushroom block
# with silk-touch.
# HIGHLY Recommended for servers that use
# custom blocks, as the mushroom blocks can BREAK everything.
replace-mushroom-drops: true
# Use this option if your chat management plugin is having
# conflicts with the MMOItems chat input feature. This will
# bring up an anvil GUI which you can input text in instead
# of using the chat.
anvil-text-input: false
# When set to true, players CANNOT upgrade an item if the
# specs (level, profession requirements) the item WOULD
# have if it were upgraded are too high for the player.
item-upgrade-requirements-check: true
# Players can't use their weapon/abilities when holding
# two-handed item and one other item simultaneously.
# When toggled off, players still receive slow 4.
two-handed-item-restriction: true
# You can select what char will be used to create
# the item ability cooldown progress bar.
cooldown-progress-bar-char: █
# When toggled off, players can't damage each other using item abilities.
ability-player-damage: true
# Displays a message on the action bar instead of on the chat.
# Can be used to reduce chat spam.
# Might interfere with other action bar plugins.
action-bar-display:
ability-cooldown: true
item-cooldown: true
not-enough-mana: true
not-enough-stamina: true
two-handed: true
cant-use-item: true
mitigation: true
item-break: false
# Displays in-game damage indicators.
# Requires HolographicDisplays/Holograms to work.
# Requires /reload when enabled/disabled.
game-indicators:
damage:
enabled: true
decimal-format: '0.#'
format: '&c-#'
#format: '&c&l✦ #'
heal:
enabled: true
decimal-format: '0.#'
format: '&a+#'
#format: '&a&l❤ #'
recipes:
# Allows you to use stack amounts for recipe ingredients.
# This will enable a custom crafting system which
# can cause lots of trouble. If you don't need specific
# ingredient amounts then DO NOT enable this!
recipe-amounts: false
# Enables the vanilla recipe book for MMOItem recipes!
# THIS IS NOT COMPATIBLE WITH RECIPE AMOUNTS!
use-recipe-book: true
# "repair" prevents players from repairing MMOItems.
# "smelt" prevents players from smelting MMOItems.
# 'enchant" disables enchanting for MMOItems.
# "craft" prevents players from using MMOItems as ingredients.
# "arrow-shooting" prevents players from shooting any MMOItem that is an arrow.
disable-interactions:
interact: false
repair: false
enchant: false
smelt: false
smith: false
craft: false
arrow-shooting: false
# Block types that can't be broken by an ability/item effect
block-blacklist:
- OBSIDIAN
# Allows/disables the permissions needed in order to use items/abilities.
# General permission node for abilities: mmoitems.ability.ability-id
# Ex: - mmoitems.ability.fire-meteor
# - mmoitems.ability.slow
# - mmoitems.ability.cursed-fangs
# etc.
permissions:
abilities: false
items: true
# Disables non MMOItems from being crafted in the vanilla workbench.
# Add [] if the list is empty.
disable-vanilla-recipes: []
# - DIAMOND_PICKAXE
# - IRON_BLOCK
# When I was a kid, I saw the Mona Lisa in my school art book...
# The fist time I saw her, with her hands on her knee... how do I say this...