Skill2:
  - potion{t=slow;d=240;l=100} @self
  - message{msg="<mob.name><&co> &bMuốn Về Tế Đàn Sao? <"} @PlayersInRadius{r=30}
  - pull{velocity=7} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=2} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=5} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=3} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=9} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=2} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - message{msg="<mob.name><&co> &bHahahaa Tận Hưởng Giây Phút Trước Khi Chết!"} @PlayersInRadius{r=30}
  - delay 10
  - pull{velocity=4} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=3} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=5} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=1} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=6} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=2} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=4} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=2} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=3} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=3} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=2} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=4} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 10
  - pull{velocity=6} @LivingEntitiesInRadius{r=20}
  - effect:particles{particle=cloud;amount=100;hS=1;vS=1} @self
  - pull{velocity=3} @LivingEntitiesInRadius{r=2}
  - potion{t=slow;d=60;l=2} @LivingEntitiesInRadius{r=20}
  - delay 20
  - message{msg="<mob.name><&co> &4&lChết Chưa Nhỉ? <player.name>"} @PlayersInRadius{r=30}
Skill1:
  Cooldown: 10
  Skills:
  - message{msg="<mob.name><&co> &bSkill Q Đã Hồi!"} @PlayersInRadius{r=30}
  - delay 100
  - message{msg="<mob.name><&co> &bCú Nện Tàn Khốc!"} @PlayersInRadius{r=30}
  - teleport @target
  - delay 20
  - effect:explosion @Target
  - delay 10  
  - throw{velocity=10;velocityY=5} @PlayersInRadius{r=3}
  - delay 1
  - damage{amount=10;ignorearmor=true} @PlayersInRadius{r=3}
Skill3:
  Cooldown: 20
  Skills:
  - message{msg="<mob.name><&co> &bSkill W Đã Hồi!"} @PlayersInRadius{r=30}
  - delay 100
  - message{msg="<mob.name><&co> &bHồi Giáp, Máu!"} @PlayersInRadius{r=30}
  - delay 20
  - potion{type=INSTANT_HEALTH;duration=50;level=10} @self
Skill4:
  Cooldown: 50
  Skills:
  - message{msg="<mob.name><&co> &bSkill R Đã Hồi!"} @PlayersInRadius{r=30}
  - delay 100
  - message{msg="<mob.name><&co> &bCác Ngươi Sẽ Chống Cự Thế Nào Đây!"} @PlayersInRadius{r=30}
  - potion{type=WEAKNESS;duration=50;level=5} @PlayersInRadius{r=30}
  - delay 1
  - potion{type=Strength;duration=50;level=10} @self
  - message{msg="<mob.name><&co> &bThật Nhiều, Đúng Vậy! Càng Đông Càng Phải &4&lCHẾT"} @PlayersInRadius{r=30}
NoiTai:
  Cooldown: 0
  Skills:
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
  - effect:particlesphere{particle=flame;amount=400;radius=3} @self
  - damage{amount=2;ignorearmor=true} @PlayersInRadius{r=3}
  - delay 2
ParMordSpawn:
  Skills:
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
HieuUng:
  Skills:
  - effect:particlering{particle=flame;radius=5;points=32;amount=1;hS=1;vS=0}