check-points:
slot: 1
id: emerald
name: "&cTake Points"
requirement:
check-point: # Check if the players has 10 points
point:
value: 10
take: true
success-action: "tell: &a You have enough points"
fail-action: "tell: &a You don't have enough points"
mbg oi mình sài bettergui mà cái dk check...